From what I have read over the last few months... this community does not want a balanced game..
Not balanced as far as tier list goes, but balanced as far as contrast of styles go. You have offensive characters, defensive, zoners, and characters that are in-between having above avg offense and defense but not too powerful in either area.
If you are a defensive player or a player who uses zoning as it caters to your skill set as a player, then you naturally pick zoners or defensive characters and try to slow the game down vs heavily offensive players. As an offensive player, you pick very offensive characters and want to speed the match up and get in and mix your opponent up for eternity. At high level, these styles co-exist and you get a nice in-between with a mix of offense, defense, and zoning.. This community calls that "boring" though. They want everyone to play the exact same way. dash in, yolo, and play super fast and offensive.
A game that does not cater to multiple styles, but instead only caters to one style and one skill set would be terrible. Yet, this is exactly what ppl THINK they want.
I have heard ONE MILLION offensive buff ideas for the overall system of the game. Yet, NO ONE even mentions any zoning buffs or defensive buffs. A game needs to be able to cater to all styles...