poofynamanama2
SHAZAAAAAAAAM
I don't know how many shazam players know about this, and if they do it doesnt get talked about too much.
We all know 22 gives you a free command grab setup, and I thought it was odd that i was the only string/normal that gave him a free setup. So a few weeks ago I went into practice mode and tested every possible normal into command grab setups and found that besides 22, d1 and d2 both give you a command grab setup on block.
D1 is probably well known, d1~AC is great for opponents who counter poke frequently. If they block the d1 and stand up, d1~HM will catch them. Usually people in this game like to crouch so I havent had much success with that one
D2 on block, like 22, gives you a free HM/AC setup. I have been using this quite a lot lately in online matches and its been proven to be effective. Some people online have been scouting out the 22~mixup and backdashing out, and this is when the d2 mixup comes in handy. Catches people off guard
Now the interesting thing is that if you are going for he d2~HM setup, lets say they get hit by the d2. The HM will whiff, but if you react fast enough, you can actually hit confirm a d1~HM MB and finish off the combo! I know this isnt the best tactic to use, and it might be only good for once or twice a match, but it may be useful in a match. Just something to play around with I guess
So the full combo would be
d2~HM (whiff), d1~HM MB, b3, j2, 2~AC for 30%
At least I think it's 30 from what I remember, maybe 31
We all know 22 gives you a free command grab setup, and I thought it was odd that i was the only string/normal that gave him a free setup. So a few weeks ago I went into practice mode and tested every possible normal into command grab setups and found that besides 22, d1 and d2 both give you a command grab setup on block.
D1 is probably well known, d1~AC is great for opponents who counter poke frequently. If they block the d1 and stand up, d1~HM will catch them. Usually people in this game like to crouch so I havent had much success with that one
D2 on block, like 22, gives you a free HM/AC setup. I have been using this quite a lot lately in online matches and its been proven to be effective. Some people online have been scouting out the 22~mixup and backdashing out, and this is when the d2 mixup comes in handy. Catches people off guard
Now the interesting thing is that if you are going for he d2~HM setup, lets say they get hit by the d2. The HM will whiff, but if you react fast enough, you can actually hit confirm a d1~HM MB and finish off the combo! I know this isnt the best tactic to use, and it might be only good for once or twice a match, but it may be useful in a match. Just something to play around with I guess
So the full combo would be
d2~HM (whiff), d1~HM MB, b3, j2, 2~AC for 30%
At least I think it's 30 from what I remember, maybe 31