BoricuaHeat
PSN:KrocoCola
Salutations, Flash players hitting you all up with some more tech, been a while since I posted something different for you all to playwith. Keep note this ain't exactly new to the game; shout outs go to Doombawkz for escorting me to the Bane forums and actually picking up Bane( lots of great tech and ideas there) and another one goes to Zyphox for giving me idea of experimenting with F3
Well now for meat and chimichangas
Pretty cool huh, it takes the same concept of crossing them up in the corner while grounded but takes it Midscreen; this can also be delayed so it doesn't actually cross up. And in some occasions F3 will cause a splat reset, I am still trying to find the timing but this can provoke and even stronger mix up.
You also get a hefty 34% if you start with lighting kicks instead so you won't be sacrificing much damage to get this mind game. Another thing to note it also reverses their inputs and depending on what actions you perform you can switch em again! Here in case you think I am conning you.
This can also be timed so the Jump 1 is a fake cross up and doesn't reverse the special attack buttons. You can also change their inputs by switching stances so the engine will know which side Flash is on (but your opponent won't know that)
This is just the start of this, imagine what we can do if we incorporate trait into this. Now you can put the fear of this mix up and attempt to go for uppercut quick stand without them rolling! Here are some more tests videos I had lying around, also trying to do OTG sonic pounds while masking it with a normal.
That's all for now speedsters, next up trait combos and tech!
Well now for meat and chimichangas
Pretty cool huh, it takes the same concept of crossing them up in the corner while grounded but takes it Midscreen; this can also be delayed so it doesn't actually cross up. And in some occasions F3 will cause a splat reset, I am still trying to find the timing but this can provoke and even stronger mix up.
You also get a hefty 34% if you start with lighting kicks instead so you won't be sacrificing much damage to get this mind game. Another thing to note it also reverses their inputs and depending on what actions you perform you can switch em again! Here in case you think I am conning you.
This can also be timed so the Jump 1 is a fake cross up and doesn't reverse the special attack buttons. You can also change their inputs by switching stances so the engine will know which side Flash is on (but your opponent won't know that)
This is just the start of this, imagine what we can do if we incorporate trait into this. Now you can put the fear of this mix up and attempt to go for uppercut quick stand without them rolling! Here are some more tests videos I had lying around, also trying to do OTG sonic pounds while masking it with a normal.
That's all for now speedsters, next up trait combos and tech!