What I mean by this is: What characters you use and what is your general strategy?
I go as Sektor, and here's what I try to do.
First, I'll teleport uppercut (I'll skip doing this if the other player blocks and go on to the next step. If the other player can teleport too, I let them do a teleport, block it, do my combo or whatever, and then block their counterattck.)
Second, I kick the opponent while he's in the air and as he lands I'll throw him.
Third, After that I jump and do my favourite combo (JHP, (Jumping High punch) HP,HP,HK,HK,RHK (Roundhouse kick)
That means the other player will probably be nearly dead. I'll then sweep or repeat.
However, obviously, I won't get the whole pattern right. So what I like to do is launch missle and seeker missles. So I'll launch two missles and a seeker. So as the otherplaywer will be mostly likely block, I'll throw him, or if he starts jumping away, I'll do my teleport-kick-combo strategy (The one up top)
So anyway, let's hear your stratgies.
GT: Crimison Elite (YES, I know I spelt "crimson" wrong.)
I go as Sektor, and here's what I try to do.
First, I'll teleport uppercut (I'll skip doing this if the other player blocks and go on to the next step. If the other player can teleport too, I let them do a teleport, block it, do my combo or whatever, and then block their counterattck.)
Second, I kick the opponent while he's in the air and as he lands I'll throw him.
Third, After that I jump and do my favourite combo (JHP, (Jumping High punch) HP,HP,HK,HK,RHK (Roundhouse kick)
That means the other player will probably be nearly dead. I'll then sweep or repeat.
However, obviously, I won't get the whole pattern right. So what I like to do is launch missle and seeker missles. So I'll launch two missles and a seeker. So as the otherplaywer will be mostly likely block, I'll throw him, or if he starts jumping away, I'll do my teleport-kick-combo strategy (The one up top)
So anyway, let's hear your stratgies.
GT: Crimison Elite (YES, I know I spelt "crimson" wrong.)