d+1 is 7 frames...She needs a 7 frame poke. d3 or d1.
Nope, its 8 frames.d+1 is 7 frames...
Real question here why do people want her to have a full screen dash armored moved like it doesn't even fit her design imo she just supposed to throw fans for the most part like give her something like punchwalk is weird because her and goro have 2 different playstylesOnce again she doenst need much. In general a usable D3 not that crappy D3, that is arguably the worst D3 in mkx.
Assassin: Ex Assassin Strike to get Goro's Ex Punch Walk Armor. and MAYBE something to be done to Sharpen.
Royal Storm: Air Butt to have less recovery on landing.
Agreed with this.. I play Royal Storm and i want that variation to be masked too.. Im fed up playing Princess Piggy!The one buff she needs is her face
Um, assassin doesn't have the same amazing keep out as royal storm/mournful, it's kinda sad but if you you can outzone kitana in assassin she's basically screwed. Ex run is an anti-zoning tool and should be used as such.Real question here why do people want her to have a full screen dash armored moved like it doesn't even fit her design imo she just supposed to throw fans for the most part like give her something like punchwalk is weird because her and goro have 2 different playstyles
2 ponts of armor on a punishable move is not a big deal, it has a bad armor right now, this should be her rush down variation. Goro gets 2 points of armor on a safe launcher, this is only fair for Kitana.Real question here why do people want her to have a full screen dash armored moved like it doesn't even fit her design imo she just supposed to throw fans for the most part like give her something like punchwalk is weird because her and goro have 2 different playstyles
it doesn't even need two points of armor, it just needs full armor2 ponts of armor on a punishable move is not a big deal, it has a bad armor right now, this should be her rush down variation. Goro gets 2 points of armor on a safe launcher, this is only fair for Kitana.
Or 3 hits of armor, launches on hit and safe on block?it doesn't even need two points of armor, it just needs full armor
How is her zoning braindead in mournful?????She needs nothing but nerfs to her braindead zoning in mournful.
Have you ever fought against mournful zoning? You cant move! She has way too many options from full screen And they cannot be punished. That air glaive throw is an over head, on ground it can anti air or go low. And she has that kick that hits full screen. Not to mention up close ex glaive throw into block strings that you have to block or get full combo. Then zoned out againHow is her zoning braindead in mournful?????
who do you use that you're having that much difficulty against mournful, because a good portion of the cast has answers against that variationHave you ever fought against mournful zoning? You cant move! She has way too many options from full screen And they cannot be punished. That air glaive throw is an over head, on ground it can anti air or go low. And she has that kick that hits full screen. Not to mention up close ex glaive throw into block strings that you have to block or get full combo. Then zoned out again
Absolute MadmanI would like Raiden's b11 string to be a viable mid and not whiff on any characters
Mournful's zoning is decent, sure, but IMO you're making it out to be a lot stronger than it actually is. It takes 25 frames for the projectile to come out at all, so you can block it on reaction from any distance, and depending on what distance you are from her, you can even jump over it and be safe regardless of whether it gets arced up or not. Coupled with the fact regular glaives do low damage compared to other projectiles, and so you can afford to take comparatively more risks to get in, and overall her zoning certainly isn't among the scariest in the game.Have you ever fought against mournful zoning? You cant move! She has way too many options from full screen And they cannot be punished. That air glaive throw is an over head, on ground it can anti air or go low. And she has that kick that hits full screen. Not to mention up close ex glaive throw into block strings that you have to block or get full combo. Then zoned out again