Just curious how you guys all feel about the game within the first week of release. Some people haven't gotten to play it much, others have played it a lot, and some just now got it like the UK guys.
For me, I'm absolutely loving the game. This is by far the most fun new fighting game I've played in I don't know how long. Learning everything from scratch in this game is just a great experience. Every character is so uniquely different from one another. There's only a few universal similarities between them. Such as everyone has a universal anti-air d2, which is reminiscent of MK's uppercut, and everyone has a sweep d3. However, the properties are very different for these moves for every character.
The game does take some getting used to, however. It plays almost nothing like ANY fighting game I've played. It plays like a bunch of different fighters with it's own unique flavor. You can't play the game like you play MK, SF, Marvel, or any other game. You have to play Injustice, like Injustice. So at the beginning, you may not like it because it will feel unfamiliar to you. It is a fighting game, but your past experience doesn't matter all that much. It obviously does have an impact on how quickly you learn the game though.
For some people, it may seem "sluggish" or slow in some regard. The walk speed is really slow, the dashes go far, moves seemingly have a lot of recovery, and the dial chain combos make the game feel like you have to input everything at once then just watch it happen. So I can understand where you're coming from when you say that game may feel clunky to you. You don't feel "in control" because a lot of moves don't necessarily happen when you press them.
However, that just how it feels at first. Once you get a better understanding of the entire system, which I still haven't fully grasped because I'm still learning, but of what I do know, it does change things. And once you get a feel of the flow of the game, and get used to it more, you won't think it's as sluggish as you did originally. I know that sounds naive and that I'm just saying that, but I was one of the first people to post my impressions of the game with the demo, and they weren't very positive at first.
This is something that happens. When a new game of a certain genre comes out, and it's different in a fundamental way than anything you're used to, you'll be very turned off at first. The only point of reference you have is your experience with other fighting games, so it's only logical that you would compare it to those games even if you're not doing it outloud. "In this game, throws behave this way for these reasons. In this other game, throws are dumb because they don't behave that same way and the reasons are unknown to me". That's maybe an oversimplified example, but I think you get my point.
There's so much to learn in Injustice. It's a game that it's relatively easy to get into, but mastering it is hard and will take a lot of time. There's some scrubby mechanics, but there's also non scrub friendly mechanics. For example you can't mash out reversals or wake-up attacks. You have to actually time them correctly if you want them to work. This is something even the OG's aren't used to anymore. The newer games have dumbed down our gameplay! Zoning is strong, but rushdown is equally as strong. There's not a traditional footsie game, but there is footsies they're just a little different.
Overall, I would say give the game time. Don't play it a few times and immediately dismiss it because it's not how you want it to be or that you don't like it at first. It's not like other fighters, it IS unique and different, so don't expect to be able to do well by playing it like other games. Have an open mind about it and give the game a LEGIT chance, this means longer than a week. Really try and have a good time and learn the game, the game is awesome.
9/10
For me, I'm absolutely loving the game. This is by far the most fun new fighting game I've played in I don't know how long. Learning everything from scratch in this game is just a great experience. Every character is so uniquely different from one another. There's only a few universal similarities between them. Such as everyone has a universal anti-air d2, which is reminiscent of MK's uppercut, and everyone has a sweep d3. However, the properties are very different for these moves for every character.
The game does take some getting used to, however. It plays almost nothing like ANY fighting game I've played. It plays like a bunch of different fighters with it's own unique flavor. You can't play the game like you play MK, SF, Marvel, or any other game. You have to play Injustice, like Injustice. So at the beginning, you may not like it because it will feel unfamiliar to you. It is a fighting game, but your past experience doesn't matter all that much. It obviously does have an impact on how quickly you learn the game though.
For some people, it may seem "sluggish" or slow in some regard. The walk speed is really slow, the dashes go far, moves seemingly have a lot of recovery, and the dial chain combos make the game feel like you have to input everything at once then just watch it happen. So I can understand where you're coming from when you say that game may feel clunky to you. You don't feel "in control" because a lot of moves don't necessarily happen when you press them.
However, that just how it feels at first. Once you get a better understanding of the entire system, which I still haven't fully grasped because I'm still learning, but of what I do know, it does change things. And once you get a feel of the flow of the game, and get used to it more, you won't think it's as sluggish as you did originally. I know that sounds naive and that I'm just saying that, but I was one of the first people to post my impressions of the game with the demo, and they weren't very positive at first.
This is something that happens. When a new game of a certain genre comes out, and it's different in a fundamental way than anything you're used to, you'll be very turned off at first. The only point of reference you have is your experience with other fighting games, so it's only logical that you would compare it to those games even if you're not doing it outloud. "In this game, throws behave this way for these reasons. In this other game, throws are dumb because they don't behave that same way and the reasons are unknown to me". That's maybe an oversimplified example, but I think you get my point.
There's so much to learn in Injustice. It's a game that it's relatively easy to get into, but mastering it is hard and will take a lot of time. There's some scrubby mechanics, but there's also non scrub friendly mechanics. For example you can't mash out reversals or wake-up attacks. You have to actually time them correctly if you want them to work. This is something even the OG's aren't used to anymore. The newer games have dumbed down our gameplay! Zoning is strong, but rushdown is equally as strong. There's not a traditional footsie game, but there is footsies they're just a little different.
Overall, I would say give the game time. Don't play it a few times and immediately dismiss it because it's not how you want it to be or that you don't like it at first. It's not like other fighters, it IS unique and different, so don't expect to be able to do well by playing it like other games. Have an open mind about it and give the game a LEGIT chance, this means longer than a week. Really try and have a good time and learn the game, the game is awesome.
9/10