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Believe in Magic yet? Let us Dance
So it is no secret that Venomous D'vorah is becoming more popular in online and in some tournaments. She's a solid mid tier to slightly upper mid tier character who, if you don't know the matchup, gets away with a lot of shit fo free.
So, With this say I open the opponent up with a F22 Spray, I have a few options:
Footsies
It's not joke that D'vorah has possibly the best footsies in the game, and certainly the best pokes in the game. It's dangerous in her other variations, but it is stupid in this one. Let me explain:
Essentially one of the main ideas behind "footsies" is when you poke, the opponent will poke back or string together some pressure. Whenever you poke... you are NEGATIVE on block and the opponent can poke back to stop any potential followups after a blocked poke. Now, here's what's fucked up. All of D'vorah's pokes are uninterruptible if linked with EX Spray.
That is not to say it is a TRUE blockstring, but rather without the fastest of armors like Kung Lao and Cassie Cage.... this CANNOT be interrupted. Relatively quick armored move like Jax's punch can armor through D'vorah's D1 and D3 EX Spray, but nothing except the FASTEST armors can beat her D4 EX Spray-- which does 16% on hit and grants a free 50/50. And even if they block it so what? We still get 10-11% chip (although negative in the end).
Once you got them really guessing, you can change it up and start doing poke into puddle (because they expect the spray) and then you get another free 50/50 on block.
Basically there are two very different ways of playing Venom D'vorah:
A. Footsi oriented with stagger strings setting up the poke Spray mixups
B. Mixup oriented low high mixups.
Obviously to be successful with this character you need a balance of both, I have mentioned in detail the mixup playstyle previously. Now I will touch upon the stagger string play style with Poke Spray mixups.
Stagger Strings
D'vorah is also a good character in that she has several plus strings such as 2 (+2) 113 (+2). Also MANY neutral strings like 11 and F11. When you jump in you can go for a mixup, F22 /B1, or you can go for the stagger strings. Some good ones are:
Chip Damage/Meter Building
So I ruined the surprise a bit, Ex Spray does a shit ton of chip. HOWEVER! Lets take a look at the chip damage to meter building ratio here now shall we?
Ex Spray and Spray build approximately 70% of one bar of meter (If you block all of it)
Furthermore! The string F112 builds 20% of one bar on block.
Therefore: F112 Spray, or EX Spray, builds Between 80-90% of a bar.
The idea is that not only does D'vorah have insane footsi, great mixup damage, AND STUPID CHIP. She also has an absurd amount of meter all the time. To get the extra 13.5% by doing a F112 Ex Spray at the end of a combo... she loses only 10-20% of a full bar instead of the entire stick.
Practical Combos!
Midscreen (Really the only combos you'll get are jump ins, punishes, and NJP)
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With that said, she is considerably less straight forward Strategy wise than Swarm Queen D'vorah (much more a matter of mixing up pressure) and significantly easier to learn than SQ. Venomous has an extraordinarily unique game style, with chip and venom ticks, that is not really being used to the best of its potential in online and the tournament setting. To optimize these attributes, this guide will focus on: Mixup Damage Breakdown, Footsies, Stagger Strings, and Chip Damage/Meterbuilding with a short "practical combos" list at the end.
Mixup Damage Breakdown
Mixup Damage Breakdown
- F22 Spray: 16% + 2.31% PT (Poison Ticks)
- B1 Spray: 12%
- D4: 3% + 1.5% PT
- F112 Spray (on block): 2.50% + 4-5% (If you hold all the way)
So, With this say I open the opponent up with a F22 Spray, I have a few options:
- F22 Spray, D4: 16%+ 3% + 4.50% PT= 23.50% and at +19 frames for pressure. So, hypothetically, say I decide to end this with a F112 Ex Spray.
- F22 Spray, D4, F112 Ex Spray: 16% + 3% + 4.50% PT + 13.50% Chip= 37% Well Shit... that's a lot of damage from really one mixup. This is to show the importance of throwing out the F112 Ex Spray. And this isn't even including the possibility of doing 50/50's again for more damage after the d4. KEEP IN MIND! EX SPRAY IS PUNISHABLE ON BLOCK, that is why you must switch off between holding the spray ALL THE WAY and ALMOST all the way. Lets extend the mixup for my entertainment.
- F22 Spray, D4, Run B1 Spray, F112 Ex Spray: 16% + 3% + 15% + 1.5% PT + 13.5% Chip= 49% Mind you this is just from guessing wrong twice on the 50/50. And it does 50% of your opponent's life. Using D4 instead of B1 spray it'd do: 42.5%. Using F22 Spray instead of B1 Spray, it'd be: 54.5%.
Finally, if you use a F11 or B1 starter, the combos will all be approximately 7% less than the F22 starter. The best way to open someone up is to counter their run ins with F22 Spray, and jump in (get the 50/50) into F22 or B1 Spray.
Footsies
It's not joke that D'vorah has possibly the best footsies in the game, and certainly the best pokes in the game. It's dangerous in her other variations, but it is stupid in this one. Let me explain:
Essentially one of the main ideas behind "footsies" is when you poke, the opponent will poke back or string together some pressure. Whenever you poke... you are NEGATIVE on block and the opponent can poke back to stop any potential followups after a blocked poke. Now, here's what's fucked up. All of D'vorah's pokes are uninterruptible if linked with EX Spray.
That is not to say it is a TRUE blockstring, but rather without the fastest of armors like Kung Lao and Cassie Cage.... this CANNOT be interrupted. Relatively quick armored move like Jax's punch can armor through D'vorah's D1 and D3 EX Spray, but nothing except the FASTEST armors can beat her D4 EX Spray-- which does 16% on hit and grants a free 50/50. And even if they block it so what? We still get 10-11% chip (although negative in the end).
Once you got them really guessing, you can change it up and start doing poke into puddle (because they expect the spray) and then you get another free 50/50 on block.
Basically there are two very different ways of playing Venom D'vorah:
A. Footsi oriented with stagger strings setting up the poke Spray mixups
B. Mixup oriented low high mixups.
Obviously to be successful with this character you need a balance of both, I have mentioned in detail the mixup playstyle previously. Now I will touch upon the stagger string play style with Poke Spray mixups.
Stagger Strings
D'vorah is also a good character in that she has several plus strings such as 2 (+2) 113 (+2). Also MANY neutral strings like 11 and F11. When you jump in you can go for a mixup, F22 /B1, or you can go for the stagger strings. Some good ones are:
- 113, d1 Ex Spray (d1 is a frame trap)
- 2, d1 Ex Spray (again, frame trap)
- 2, d4... mixups...
- 11, d1/D4 Ex Spray
- F11, D1/D4 Ex Spray
Chip Damage/Meter Building
So I ruined the surprise a bit, Ex Spray does a shit ton of chip. HOWEVER! Lets take a look at the chip damage to meter building ratio here now shall we?
Ex Spray and Spray build approximately 70% of one bar of meter (If you block all of it)
Furthermore! The string F112 builds 20% of one bar on block.
Therefore: F112 Spray, or EX Spray, builds Between 80-90% of a bar.
The idea is that not only does D'vorah have insane footsi, great mixup damage, AND STUPID CHIP. She also has an absurd amount of meter all the time. To get the extra 13.5% by doing a F112 Ex Spray at the end of a combo... she loses only 10-20% of a full bar instead of the entire stick.
Practical Combos!
Midscreen (Really the only combos you'll get are jump ins, punishes, and NJP)
- J2, 212 Ex puddle, Nj2, Ji1, run, F22, Ovi: 37%
- 212, Ex puddle, Nj2, Ji1, run, F22, Ovi: 32%+ 8.58% PT= 40.5% (Punish)
- 212, Ex puddle, Nj2, Ji1, Run, F11 Spray: 32% + 2% PT= 34% (Restand)
- Njp, F34, d1, F11 Spray: 26% + 1% PT= 27% (Restand).
- 212 puddle, d1 x4, 112 Ex Spray: 39% + 2.79% PT= 41.79% (Restand)
- NJP, j2, d1 x4, 112 Ex Spray: 40% (Restand).
- d4 puddle (If they don't block low) d1 x4, 112 Ex Spray: 43% (Restand)
- NJP, NJP, d1 x4, 112 Ex Spray: 40% + 6% PT= 46%. #Swag
- 11u2, d1 x4, 112 Ex Spray: 38%.
- 212, Ex Puddle, Njp, Njp, D1, 112 Ex Spray: 46% + 3% PT= 49%. #EpicSwag
@Zoidberg747
@HoneyBee
@Take$$$
@Under_The_Mayo
@Blind_Ducky
@Vak Phoenix
@ChatterBox
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