Briggs8417
Salt Proprietor of TYM
Can we please do something with throw techs to make less...painstakingly brutal. That is all, aside from that this game is phenominal so far.
I have yet to tech a throw...Can we please do something with throw techs to make less...painstakingly brutal. That is all, aside from that this game is phenominal so far.
you can press 1 and 3 at the same time or 2 and 4 at the same time to make it not a 50/50Is teching a throw a 50/50 now too?
1 or 2 for forward throw.... 3 or 4 for back throw?
Is this how it works? Damn NRS went crazy with the 50/50s
It was the same way in MK9. 2 4 for Forward, 1 3 for BackwardIs teching a throw a 50/50 now too?
1 or 2 for forward throw.... 3 or 4 for back throw?
Is this how it works? Damn NRS went crazy with the 50/50s
I agree throws should be strong but there are other ways of doing so. SF makes good use of throws and those are techable. Also, is it true you can't punish with a throw in MKX?You have to guess on a throw tech.
And no, it shouldn't be easy to break throws. Throws should be strong.
Punish what with a throw?I agree throws should be strong but there are other ways of doing so. SF makes good use of throws and those are techable. Also, is it true you can't punish with a throw in MKX?
I haven't tested it but I heard if you try to punish something that's super negative on block with a throw, the opponent can still tech it if they mash 1 or 2.Punish what with a throw?
I agree that throws should be strong as they are an integral part of games, I just feel they are a tad too strong right now. It makes it impossible to deal with some characters, making you be afraid of even blocking which shpuldn't be something that is discouraged.You have to guess on a throw tech.
And no, it shouldn't be easy to break throws. Throws should be strong.
damn so you can break throws while in the recovery of moves whaaaaaaat?! i dont thats a bad thing since you have to guess 1 or 2, a lot of games where there are different types of throw breakes have this, however they are usually have big enough tech windows that a baby can tech on reactionI haven't tested it but I heard if you try to punish something that's super negative on block with a throw, the opponent can still tech it if they mash 1 or 2.
Nope , there's also a sound cue that means that throw was a punish.I haven't tested it but I heard if you try to punish something that's super negative on block with a throw, the opponent can still tech it if they mash 1 or 2.
It's like this in KOFXIII as well.damn so you can break throws while in the recovery of moves whaaaaaaat?! i dont thats a bad thing since you have to guess 1 or 2, a lot of games where there are different types of throw breakes have this, however they are usually have big enough tech windows that a baby can tech on reaction
Not being able to tech throws while you're blocking when you already have to guess which way they're gonna throw is kinda stupid in my opinion.
i agree with that for this game. doesn't seem like characters have as strong setups after a throw as they do in others, at least not yetIf you get thrown by a character with strong offense you should be glad you got thrown instead of guessing wrong on a 50/50. If you are fighting a character without strong offense then throw is probably what they need.