this is misleading. If Superman was to "telegraph" a low air laser he could do it slightly higher up and MB it which would wiff punish the From the Deep. (this is full screen though, midscreen this whole situation is easily dealt with as shown in the video)
also, this did not cover instant air laser (impractical but still)
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as an aside, any grounded laser is safe around jump distance and further and the reversal From the Deep can be backdashed quite easily, allowing superman to go back into the air safely
i already edited my post but doing this to ful screen lasers is still shaky at best in a real matchBrady be like this
yesIs this spacing dependent? It looked like they were safer fullscreen
Can Superman delay the MB enough that Aquaman starts to reversal then gets hit by the MB part of the laser?3. There is no "mix up" like do a high MB eye laser or high laser in general. You can reversal trident on reaction to blocking the air laser.
i got you, thanks for clearing that upYou can reversal trident on reaction to blocking the air laser.
Is this spacing dependent? It looked like they were safer fullscreen
No.. there is enough time to see no MB and still reversal FTD.Can Superman delay the MB enough that Aquaman starts to reversal then gets hit by the MB part of the laser?
at MAX distance you can do the air laser slightly higher off the ground than you can say just outside jump distance and still have it be safe to From the deepNO.. it is not spacing dependent.
ANY air eye laser besides the ABSOLUTE LOWEST point is FTD punished from any range.
Can Superman delay the MB enough that Aquaman starts to reversal then gets hit by the MB part of the laser?
at MAX distance you can do the air laser slightly higher off the ground than you can say just outside jump distance and still have it be safe to From the deep
this has basically zero impact on how a match will be played but still, the block (dis)advantage changes depending on how far away Superman is when his laser is blocked
One of his best moves, like "Mouth Cold Breath""Air Eye Laser"
Tom, would you please do a similar video on green lanterns "air" darts? That's always been a big hurdle for me to jump as an aquaman player. As far as ive seen green lanterns can be safe as long as there spaced right. Would love to hear your thoughts on that.True, but that 1.88% chip and lose 2% chip which still allows aquaman to win the the trade off.
It's definitely spacing dependent. At full screen it's fairly easy to jump and immediately air laser low enough that ftd won't punish it, but from midscreen or closer it's pretty hard to get the laser low enough even if you do it while you're coming down.
I don't know how much it'll affect the match up, but it's probably significant enough that Superman can safely throw air lasers when he wants to at full screen but from closer it's a lot easier to screw up and it might not be possible to do instant air lasers fast enough