Metzos
You will BOW to me!
I dont think its correct, but you should ask a SZ player just to be sure.I was just wondering why this happens though.
It says that it's -4 on block
I dont think its correct, but you should ask a SZ player just to be sure.I was just wondering why this happens though.
It says that it's -4 on block
which doesnt matter when many characters can still D1 him on hit or block through the clone.Ok, I was intrigued enough to go to the lab and do a quick video.
The clones hitbox is literally on the farthest area back of the clone itself. In this case, F4~Clone puts sub zeros elbow as the farthest area back of the clone. That's where the hitbox of the clone lies.
Therefore, in this same setup, when Sub Zero is NOT BLOCKING (extending his own block box) an opponent can tag sub zero with a standing jab, or a d1 because sub zeros hit box (torso area) is actually ahead of the elbow of the clone.
HOWEVER, if sub zero is not blocking d3's and d4's will go through the strip of the clone before reaching sub zero and produce a freeze.
*Video will be up in a second*
Agreed. Just wanted to explain what seems to be causing the problem.which doesnt matter when many characters can still D1 him on hit or block through the clone.
there is none.Agreed. Just wanted to explain what seems to be causing the problem.
Even if sub zero walks backwards, d1's will not get frozen by the clone. The "freeze box" is too far back. It essentially becomes a free check.
A solution to this would be trying to get a clone setup where sub's clone animation doesn't have his elbow that far back. I don't play sub so I don't even know f that's possible.
You can actually see that my theory is correct.there is none.
Ferra isn't a projectile, think of her as a disjointed physical attack, hence why you can't reflect her.In the opposite, it's not normal seeing Ferra (as projectile) not destroying the clone while every projectile of the game can do so.
I now want to see Kenshi reflect a Boss Toss.Ferra isn't a projectile, think of her as a disjointed physical attack, hence why you can't reflect her.
So yeah, there's quite a few things that are incon- sorry *inkonsistent with the Ice clone.
These are the truly important details....ice *klone....
while you're at it <3
You can go fuck yourself sir, Kenshi gets no more buffs and Vicious gets no more nerfs!I now want to see Kenshi reflect a Boss Toss.
Blanche can't be reflected and yet she blows up the clones x)Ferra isn't a projectile, think of her as a disjointed physical attack, hence why you can't reflect her.
you can clearly see in the vids, its not about pixel perfect hitbox... erron touches the clone in two points (hand/jab, and his foot) none freeze him. hell, the jab goes through the center of the clone.In my opinion its because it was never intended to be used as a repeatable corner trap. There are plenty of other uses for the clone that dont involve requiring it to have a massive pixel perfect hitbox.
your b4 is moving Kotal forward ... more collision with the clone! and why would anyone use a b4.... you can't be seriousIm like 99% sure now that being able to poke through is an intended effect. Take a look at this. Im using Kotal here and my D4 hits. However my B4 gets frozen. Same exact animation for both moves, so you must assume same hitbox? D4 is a poke whereas B4 is a hard knockdown.
She does? that shouldn't happenBlanche can't be reflected and yet she blows up the clones x)
Obviously you can block it. This is, in fact, working as intended.This might be me or just not real but as Scorpion I can break his Ice Klone by walking into it and blocking at the right now.