Dankster Morgan
It is better this way
So I think we will get all of the versions of the MKX S1 strings. 1, 111, 123 and 112. Inputs probably the same too.
I didn't see B12
The F4 grab string is back, different inputs though obviously.
I don't care if the command grab stays a grab, just hope it's 2 in 1 cancellable.
D2 looks like the Cryo one, but hopefully it is fast enough to use on reaction though. It looks fast, maybe ditching Aquaman won't make me so emo if I have a solid D2 still.
I agree that the mb slide is the side switch.
Ice burst and frost bomb appear to be back. It would be nice if ice burst is still safe in case we don't have a klone available frost bomb doesn't look like it launches for a combo.
B3 is the same animation as the MK9 B2, I appreciate that shit.
F1 string is back but it's the Cryomancer version, so think we will lose the great F12 knockdown. Another reason I hope the command grab is cancellable so we can cancel into klone.
Air mb hammer launchers, perhaps it is still an overhead and perhaps the instant air version is unreactable. I think I'm just being greedy though.
I hope regular ice ball combos meterlessly, like Lokheit said it will probably be slow and scale badly. Mb ice ball looks pretty visually similar to MKX mb ice ball, so maybe it eats projectiles still.
Hopefully standing 2 and the 242 string is gone, shit would be near usesless without run especially since we have Cryo's F122, it would be totally redundant.
S3 better be replaced with something useful, garbage ass normal.
I'd be surprised if his D1 was changed significantly other than the fact it combos now.
I bet he will have a good long range low profiling sweep. A good low poke seems to be a staple of Sub-Zero in both modern NRS games.
B3 string is back, new command obviously.
That's all I got for now, I'm sure more will come to me at 3 AM when I'm trying to sleep. Can't wait to play the character again and talk with you guys about him more again.
I didn't see B12
The F4 grab string is back, different inputs though obviously.
I don't care if the command grab stays a grab, just hope it's 2 in 1 cancellable.
D2 looks like the Cryo one, but hopefully it is fast enough to use on reaction though. It looks fast, maybe ditching Aquaman won't make me so emo if I have a solid D2 still.
I agree that the mb slide is the side switch.
Ice burst and frost bomb appear to be back. It would be nice if ice burst is still safe in case we don't have a klone available frost bomb doesn't look like it launches for a combo.
B3 is the same animation as the MK9 B2, I appreciate that shit.
F1 string is back but it's the Cryomancer version, so think we will lose the great F12 knockdown. Another reason I hope the command grab is cancellable so we can cancel into klone.
Air mb hammer launchers, perhaps it is still an overhead and perhaps the instant air version is unreactable. I think I'm just being greedy though.
I hope regular ice ball combos meterlessly, like Lokheit said it will probably be slow and scale badly. Mb ice ball looks pretty visually similar to MKX mb ice ball, so maybe it eats projectiles still.
Hopefully standing 2 and the 242 string is gone, shit would be near usesless without run especially since we have Cryo's F122, it would be totally redundant.
S3 better be replaced with something useful, garbage ass normal.
I'd be surprised if his D1 was changed significantly other than the fact it combos now.
I bet he will have a good long range low profiling sweep. A good low poke seems to be a staple of Sub-Zero in both modern NRS games.
B3 string is back, new command obviously.
That's all I got for now, I'm sure more will come to me at 3 AM when I'm trying to sleep. Can't wait to play the character again and talk with you guys about him more again.
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