ShadowBeatz
Dropper of Bass and Bombs
Just a curiosity thread really, but how do you guys feel about interactable stage objects at this point? It's not really a question of if they're unbalanced (game is too young to make that distinction imo), just more a question of if you like them or not.
As for me, it depends on which one's we're talking about. I really like the ones where you bounce you opponent off of something in the background to combo off of. It gives every character a good opportunity for good mid-screen damage (provided they're in the right spot), and it's just so swaggy.
However, I'm not as big a fan of the ones that do damage (like the cars that you can throw/blow or the water on either side of Atlantis to name a few). I always vote to turn off stage interactables at level select (even though it doesn't do anything unless both players select to turn them off, I think...). They just seem to interrupt flow of the game...
It's more of a peeve of mine I guess, but it's annoying when I'm fighting someone and they just keep jumping away just for the sake of trying to throw a car on me. I get that it's a cool, new element and to a casual fan, it's probably great. But after 5 days or so, it's just kinda gotten old... but again, that's just one man's opinion.
I'm just curious on what the general community's opinion on them are, at this point and in the future. I think it'll be interesting to see how they develop strategically as time goes on as well.
As for me, it depends on which one's we're talking about. I really like the ones where you bounce you opponent off of something in the background to combo off of. It gives every character a good opportunity for good mid-screen damage (provided they're in the right spot), and it's just so swaggy.
However, I'm not as big a fan of the ones that do damage (like the cars that you can throw/blow or the water on either side of Atlantis to name a few). I always vote to turn off stage interactables at level select (even though it doesn't do anything unless both players select to turn them off, I think...). They just seem to interrupt flow of the game...
It's more of a peeve of mine I guess, but it's annoying when I'm fighting someone and they just keep jumping away just for the sake of trying to throw a car on me. I get that it's a cool, new element and to a casual fan, it's probably great. But after 5 days or so, it's just kinda gotten old... but again, that's just one man's opinion.
I'm just curious on what the general community's opinion on them are, at this point and in the future. I think it'll be interesting to see how they develop strategically as time goes on as well.