Brown Cow 54
Noob
B3, 3whats the low option?
B3, 3whats the low option?
So is the command grab punishable on block?B3, 3
Ex shocker is -13So is the command grab punishable on block?
Command grab?So is the command grab punishable on block?
I think he is referring to shocker/ex shockerCommand grab?
Scorpion, Subz, Kenshi, Ermac, Raiden that I know of have a vortex. Does Quan or Shinnok have one with there trance specials? I think NRS balanced this game knowing there would be vortexes. That's why so many things are unsafe for all characters.I love this game to death. But there's too many vortexs
Scorpion, Subz, Kenshi, Ermac, Raiden that I know of have a vortex. Does Quan or Shinnok have one with there trance specials? I think NRS balanced this game knowing there would be vortexes. That's why so many things are unsafe for all characters.
It's not command grab if it's blockable.So is the command grab punishable on block?
I feel I really need to check that frame data. I thought you're at +9 after that.If you restand them in the corner with B1,4 and xx into a Fireball I believe you are at +67 frames advantage unless I'm mistaken?
Just trying to cheapen it a bit more
Sounds like EX-lightning or fully charged TG's lightning on hit tbh. Or regular from fullscreen. Will check at the evening.Yeah I need to recheck the frame data too lol but last I checked fireball on hit was +67 (lol) which kind of makes sense since it puts you in that staggered jailed state animation.
Ahhh that would make a LOT more sense, I wish they had more specific frame data ;(Sounds like EX-lightning or fully charged TG's lightning on hit tbh. Or regular from fullscreen. Will check at the evening.
I remember they had 3 separate entries for lightning in TG, for example. For regular, charged and EX versions. They don't have anything that accounts for range though.Ahhh that would make a LOT more sense, I wish they had more specific frame data ;(
He can only cancel lightning in TG. I don't think he has other means to hit with 21 after restanding opponent.Have not played since day one. Is this doable in the Thunder God variation ?
I meant shocker, my apologiesIt's not command grab if it's blockable.
D4 my man. You get +19 off of a d4 on hit. You have to buffer a run during the d4 to connect a b1 or f1 (both mids) to blow them up for trying to hit a button after the d4 hits. People are getting away with a lot of button mashing right now. But eventually, people will know to block after d4 hits, which gives you the option to start going for things like throw, your b2/3 mixup, or f2, f23, etc to play it saferThis is all fine and a nice find but chances of landing this online (at least for me) are near impossible. Simple stuff like b3,3-superman works 10% of the time.
It also doesn't help that raiden's pokes seem to be some of the slowest in the game making opening up opponents for pressure combo near impossible. His quickest attacks all get beat by everyone else. Hell, b3,3 (one of his fastest strings) was getting decimated by subzero's same damn low kick combo when initiated at the same time.
Take into account that both his main strings start high, you're open to uppercut or low pokes. Raiden has a lot of the same issues that made him vulnerable in MK9. Good tech and crafty gameplay can make up for it but in a battle of equally skilled players, Raiden will be on the short end of the stick.....and don't even get me started on teleport...
This cannot be done meterless. Those combos use up all stamina and would not recharge in time to do another one without meter.This feels really tricky.
I'm assuming the meterless way to do this is
b2 > run > b14 xx db[1] > run > 21 for overhead
and
b32 > b14 xx db[1] > run > 21 for low
right?
Feels really tricky, especially seeing as you have to get the 21 point blanc for the combos after the mixup to connect fully.
The metered version seems way easier to execute though.