This, so hard.You left out Full Screen Low Hat -> Did they jump? -> Yes. -> MUH'FUCKIN' DIVE KICK.
I'll update the chart accordingly lol.You left out Full Screen Low Hat -> Did they jump? -> Yes. -> MUH'FUCKIN' DIVE KICK.
Lol, well I tried my best, it's kind of the same joke, so I guess it got old (fast).Alraire said:This, so hard.
I kind of got a kick out of it, but it wasn't as good as your Raiden flowchart. THAT shit was hilarious.
Do a Mileena flowchart, that one should be fucking easy.
I go with ground hat... then continue the pressure.after his 1121 is blocked what should u do? do u have a frame advantage? if you see the 11 blocked should u stop there and go into a 24 ground hat? just wondering
wtf dude? something beeing mashable have nothing to do with having a 1f window of time.You have WAY more than 1 frame, if you can mash it, it's not just 1 frame
QFT!Thats how you win tournaments
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Yes. Get his basic combos down.Is there like step by step guide? I mean like progress from step 1 to step 2 etc...?
Jump In 221's are more damaging than 112. The normal 112 and 21 does equal damage, but I prefer the 21 just so I dont mess up my Spin input, which happens sometimes if I do it too fast.Whens the best time/situation to use 21 instead of 112? 112 instead of 21?