There is a lot of discussion going on about how patches ruin NRS games and anyone who even thinks about discussing patches should be tarred and feathered and ostracized from the TYM community. I would like to give some ammunition to people on this sight that feel like they are not allowed to discuss MKX balance for fear of being called a "complainer" or even worse. Please discuss this game, talk about it, wonder out loud if you think something is overpowered or underpowered. In fact that is what this sight is supposed to be about, the open discussion of things, not people telling you "you shouldn't talk about this or that".
I would like to back my claim up with evidence. Let us please examine Injustice's patches. Awhile ago Slips got into an argument with MIT about whether patches were good for Injustice or bad. Slips then challenged MIT to go back and look at Injustice patches to see if they were an overall positive, or overall negative to Injustice. MIT is super busy in college and did not have the time to go through the Injustice patches so I did. Here is what I found.
Here are the links for my data.
http://www.injustice.com/en/news/updated-520-injustice-patch-v103-release-notes (Injustice first patch 05/20/2013)
http://www.injustice.com/en/news/injustice-patch-v104-release-notes (Injustice 2nd patch 06/04/2013)
http://www.injustice.com/en/news/injustice-patch-v105-release-notes (Injustice 3rd patch 06/26/13)
http://www.injustice.com/en/news/patch-106-release-notes (Injustice 4th patch 09/24/13)
MIT's main complaint was that characters like Deathstroke, and Scorpion got unfairly nerfed and that ruined Injustice. But I added up the changes and found that the positive changes were overwhelmingly positive and very rarely hurt Injustice, on a factor of 8/10. That means that 80% of the changes that happened helped Injustice be a better game, and 20% of the changes from the patch hurt the game.
Here they are.
1.03: 34 positive changes. 5 negative changes.
Changes of note in this patch.
- Broken characters like Aquaman, Superman are nerfed
- Low tier characters like Bane, Joker, Lobo, Raven, Shazam, Sinestro and Catwoman buffed
- Many unblockable's and insane block damage strings fixed.
- To be fair to the "patches are bad crowd" I added the Deathstroke nerfs and the Sinestro trait buffs as negatives to give them the benefit of the doubt.
1.04: 4 positives and 1 negative
- Mostly bug fixes but added a buff to Flash as a negative because possible Flash didn't need it.
1.05: 23 positive and 8 negatives.
- This had many positive things like more Superman nerfs
- But also had negatives like numerous Scorpion nerfs
1.06: The patch that saved Injustice. 89 positive changes. 18 negative changes. Also all of the negative changes I am giving the naysayers the benefit of the doubt if a nerf or buff was questionable I added it to the negative column. Notable changes in this patch where
- Nerfs to characters like Aquaman, Batgirl, Blackadam backdash etc. Superman and Zod
- Buffs to a plethora of characters like Catwoman, Green Arrow, Lobo, Lex Luthor, Joker, Zatanna etc.
Negatives I added
- 1 MMH buff, but he also got 1 nerf too (even though the buff outweighed the nerf), possible too many nerfs to Black Adam, and possible too many buffs to Bane.
Also take note that the FINAL Injustice patch too place before the game was even 6 months OLD! So the people that are telling you "you are not allowed to discuss patches until 6 months in are just absolutely crazy and out of touch.
So in closing the patches to Injustice included 150 positive changes and 32 negative changes. Patches saved Injustice.
My only hope with this post is to free people up to discuss what is on your minds. Please let us open up discussion instead of trying to stop people from talking. Thank you.