Zaf link the thread where you talk about it. I'd love to see it, maybe I missed something.
However, I think you are missing the big picture here Zaf. I'm actually considering dropping my main Sub Zero to focus more on this play style because I find it really fun.
See if people started respecting Ermac's jips and close up game it would open him up to a whole new play style. I believe this tech can help evolve his play style. Let me explain how.
First, you know how when Cyber Sub conditions his opponents to not jump or let go of block after 21, 21 1+2 strings by doing well timed dive kicks? Then once they do start respecting that option he gets jip opportunities. Ermac can do that with air blast. His air blast at a certain range actually stuffs Kung Lao's spin on hit and makes him safe on block. If KL attempts to spin Ermac gets a free lift when air blast hits, that's 30% or something like 20% unblockable into zoning/vortex setups. Do you know what this means? This means if the game of Ermac started to shift toward this air blast play, KL would simply stop spinning Ermac's jump in attempts. Why risk eating a 30% combo or levi+push unblockable? By forcing respect in this scenario Ermac gets jip block string opportunities that can build up to half a bar. That is no joke. And of course, it leads to this tech =)
Secondly, this tech attempts to do this but during a block string. You know why I thought it to be good tech? Because PerfectLegend is able to make Raiden's teleport look safe due to his play style. No one can deny how unsafe Raiden's teleport is and how punishable it is yet PL pulled off a Raiden using heavy teleports. Can you answer me why nobody punished them? Because they are added layers of BS his opponents had to filter. Mind games. So why couldn't Ermac do that? I think it be foolish to discard something like this because it does not work for you. It's possible someone else with the right talent will be able to incorporate this into their play style and flourish with it.
Finally, it does get punished, just like many other characters techs, but this one is for Ermac. I wasn't to crazy about Ermac's game before I started using this and his air blast. In fact, air blast alone is what makes me like the character. There's just something so satisfying about a deep jump in kick air blast that pisses people off because they can't do anything about your jump in. They get hit by air blast, jip combo, jip air blast, deep jik air blast etc. All this leads to confusion, hesitation and grants more opportunities. At the end of the day, getting in the mind of your opponent is what you want and this tech gives you another layer of BS that your opponent must filter. +1 for Ermac.
I believe Ermac is more than meets the eye and this, along with more b2 cancels, is just the tip of the iceberg.