I've been watching you guys play and you aren't doing Noob's insanely easy infinite... every time he is able to land the teleport grab, it's walk forward into lp, lp, lp~teleport or if you are in the corner do the shadow cancel into jk into lp~teleport repeat. It is 100x easier on N64 than it is on PS1. This and more is what makes Noob stupid broken and banned.
Yeah, I'm aware of how to do his infinite and how effective it is.
He still has his 5-5 match-ups, though. He is not this unbeatable god tier character that he has been made out to be. You can contest Noob Saibot with other characters.
REO and I were talking about this just earlier and discussing whether the infinites should be banned. In S. America they ban the lp corner infinite and relaunch infinites, as well as the d.HK corner infinite and NW's corner HK inf. If these were ALLOWED, suddenly ANY character with a spear, net, freeze, etc. become a MAJOR problem for Noob because they can corner lp inf. him, and any char. specific infinite can compete with him, and any character with a corner throw into d.HK inf. can compete with him.
So at the bare minimum, these characters can compete with him with their ability to use (one of) the infs listed
Raiden - cornered throw into d.HK inf
Rain - Char Specific inf. plus rainball in corner to d.hk inf
Cyrax - Net in to corner LP inf
Scorpion - spear into corner LP inf
H.Smoke - spear into corner LP inf
Reptile - Char specific inf.
Sheeva - cornered throw into d.HK inf
Kung Lao - corner to corner carry inf
R.Smoke - spear into corner LP inf
Sindel - scream into corner LP inf
Sub-Zero - freeze into corner LP inf
Stryker - Char specific inf.
Kitana - lift in corner into d.HK inf