Immortal
Blind justice....
So i pickup Tanya Kobu Jutsu as my second since playing only Kenshi in certain MUs is pretty much a suicide. So far im enjoying myself but i got several questions regarding her:
1. How do you get proper timing on Rekkas? Coz it seems im doing it either to fast (whole combo comes out but its extremely unsafe and i get blow up at the end) or to slow (stops at the end of first Rekka).
2. I get d4 from max range all day, when i play good Cassie, Kano players they just d4 me all day and i can't counter poke on block coz Tanya d4 (or her any other poke) lacks range. How to get around this?
3. If by some miracle i delay Rekkas correctly they can just backdash delayed one for free and destroy me? Not to mention armor throu (CPU does that on very hard all day to me).
4. What's the most consistent combo after i counter jump in / crossjump with NJP?
5. If you wanna blow up wake armor do you use b2 canceled into delayed Rekkas to make it safe? Since b2 is -9 on block if i dont cancel it and they blocked it i get rekt, especially by Cassie players.
6. Also ive noticed that Tanya players like @STB Dragon often do ex tonfa toss after b1,2+4 instead of going for delayed Rekkas? Isn't that even more unsafe? I mean they can just neutral duck it on return or just armor throu just before the tonfa returns? What's the idea here?
7. Also she has like very little dmg combos without meter? If i remember correctly its like 21-23% for full Rekkas? I assume it doesn't mater since its all about the pressure and meter she builds insanely fast but asking anyway to be clear?
In general i struggle most with Cassie players (it just seem like she has way better options up close then me?) or Kano players which just do d4 from max range into pressure. Any tips in those MUs?
Thanks in advance.
1. How do you get proper timing on Rekkas? Coz it seems im doing it either to fast (whole combo comes out but its extremely unsafe and i get blow up at the end) or to slow (stops at the end of first Rekka).
2. I get d4 from max range all day, when i play good Cassie, Kano players they just d4 me all day and i can't counter poke on block coz Tanya d4 (or her any other poke) lacks range. How to get around this?
3. If by some miracle i delay Rekkas correctly they can just backdash delayed one for free and destroy me? Not to mention armor throu (CPU does that on very hard all day to me).
4. What's the most consistent combo after i counter jump in / crossjump with NJP?
5. If you wanna blow up wake armor do you use b2 canceled into delayed Rekkas to make it safe? Since b2 is -9 on block if i dont cancel it and they blocked it i get rekt, especially by Cassie players.
6. Also ive noticed that Tanya players like @STB Dragon often do ex tonfa toss after b1,2+4 instead of going for delayed Rekkas? Isn't that even more unsafe? I mean they can just neutral duck it on return or just armor throu just before the tonfa returns? What's the idea here?
7. Also she has like very little dmg combos without meter? If i remember correctly its like 21-23% for full Rekkas? I assume it doesn't mater since its all about the pressure and meter she builds insanely fast but asking anyway to be clear?
In general i struggle most with Cassie players (it just seem like she has way better options up close then me?) or Kano players which just do d4 from max range into pressure. Any tips in those MUs?
Thanks in advance.
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