Big Pampering
Noob
Discuss and ask all things here related to the tempest variation.
these are really good. Do you happen to know what the difference is between hat spin and ex hat spin? Apart from a little more damage, it moving faster and the hat returning faster on kung laos head.I made some really fun combos involving his Hat Spin and EN Hat Spin. They're kinda tough, but really fun, and they get good damage for confirming a hat spin hit.
Those are the only changes as far as I know. Those are pretty big changes though.Btw we should use 1121 off of jump ins. B12 is a follow up that can be armored out of
these are really good. Do you happen to know what the difference is between hat spin and ex hat spin? Apart from a little more damage, it moving faster and the hat returning faster on kung laos head.
when you do the spin you have to hold 1 and then press a direction to move.Can Lao really move while spinning in Tempest style? I tried but it just doesnt work ( yeah, silly me )
Me personally I'm ok with it but hat trick is to fun the okie pressure is realTempest to me feels kinda lackluster, am i missing something?
You're too used to seeing Buzzsaw's flashiness.Tempest to me feels kinda lackluster, am i missing something?
What's your general gameplan in tempest? Do you play safe, sit back, zone, and punish?I think tempest is his best variation IMO
the hats allow him to play both defensive footsies and offensive footsies with little risk. You can initiate offense without worrying about whiffing a move because the hats around you are the offense.What's your general gameplan in tempest? Do you play safe, sit back, zone, and punish?
so then how do u make good use of his spinning hat?You're too used to seeing Buzzsaw's flashiness.
Tempest is just so solid and to the point - the best parts about it don't show at face value.
If you confirm from shield in the corner:In the corner the only kind of useful combo I found was from his shield in the tempest variation.. you can combo into 4,4 if you hit with the shield:
Shield hit (db1) - 4,4 - 1,1 - b3,2,1 - ex df1 - straight jump 2 - b3,2 - df1 ------- 40% (1 bar)
Im pretty sure all of these combos are max damage from his most useful strings/tools. Enjoy!