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KTF Ep. 5 (Screwjob) - Podcast Ft. LotF, King Hippo, Coolwhip, Saucy & Home Lee

Who had the best showing at NEC 15 (Besides Sonic Fox cause broken yo)

  • Relaxed State

    Votes: 7 8.0%
  • Revolver

    Votes: 8 9.2%
  • Chris G

    Votes: 7 8.0%
  • Slayer

    Votes: 9 10.3%
  • GamerBlake

    Votes: 6 6.9%
  • Jupiter

    Votes: 4 4.6%
  • Oxygen

    Votes: 8 9.2%
  • MM Gross

    Votes: 23 26.4%
  • Forever King

    Votes: 3 3.4%
  • Other (anyone who you thought deserved it)

    Votes: 3 3.4%
  • Cossner

    Votes: 9 10.3%

  • Total voters
    87

JTB123

>>R2 - BF4 = Unblockable.
Only 13 minutes in and I hope Coolwhip wins because of his P2W blow up, there is no denying he is a great player. But holy shit do not put him on the mic :eek:
 

Vagrant

Noob
Obviously, Batman’s J2 in general is ridiculous.

However, as an air-to-air, while it’s still very good, it’s not quite as dominant in the air-to-air game against a lot of characters.

Offhand, I can think of a quite a few jumping attacks that beat it such as Deathstroke’s J3

Ok. Can you explain this to me because I'm confused. I'm not saying your wrong. I'm wondering your reasoning.

I'm assuming your bringing up j3 because of the hitbox?

but in an air to air situation wouldn't the quicker air attack win out?

His j1 definitely will beat j2 but I can't sign off on j3.
 
Ok. Can you explain this to me because I'm confused. I'm not saying your wrong. I'm wondering your reasoning.

I'm assuming your bringing up j3 because of the hitbox?

but in an air to air situation wouldn't the quicker air attack win out?

His j1 definitely will beat j2 but I can't sign off on j3.
It has to be like an instant j3 for it to beat batman's j2
 

coolwhip

Noob
Ok. Can you explain this to me because I'm confused. I'm not saying your wrong. I'm wondering your reasoning.

I'm assuming your bringing up j3 because of the hitbox?

but in an air to air situation wouldn't the quicker air attack win out?

His j1 definitely will beat j2 but I can't sign off on j3.
It depends. It's not just about the faster attack, but range, hitbox, timing, etc...matter. It's not as easy to determine as grounded attacks, where you simply look at frame data. Also, part of it is determined by who initiates the jump (for example, even though I brought up Lex's J3, it won't beat J2 if Batman jumps first since Lex's jump is pretty slow). Deathstroke's J3 outranges Batman's J2, so from certain distances, it will beat it. That's kinda why I said there's no such thing as "Move A ALWAYS beats Move B" in air to air, not in most situations anyway.

One thing you're definitely right about, Batman's J2 is good at beating out Deathstroke's jump back 3 in many situations.

I honestly can't answer your question for sure about DS' J3 vs Batman's J2 as an absolute, so you might be right, I need to test this further. But yeah, DS' J1 beats Batman's J2.

EDIT: Nah, you're right lol. Did some quick testing. In most cases, J2 will beat DS' J3. I apologize @HomeLee1121 @Vagrant
 
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AK L0rdoftheFLY

I hatelove this game
Only 13 minutes in and I hope Coolwhip wins because of his P2W blow up, there is no denying he is a great player. But holy shit do not put him on the mic :eek:
Cool whip not only does not win...but he has what could be argued as the worst showing in KTF history (and future).
 

coolwhip

Noob
Cool whip not only does not win...but he has what could be argued as the worst showing in KTF history (and future).
No spoilers! Also, HomeLee once famously amassed a grand total of 8 points. Hard to beat that. I think my showing is tied with your drunken showing last week as the second worst in KTF's short history, though yours was more entertaining.
 
No spoilers! Also, HomeLee once famously amassed a grand total of 8 points. Hard to beat that. I think my showing is tied with your drunken showing last week as the second worst in KTF's short history, though yours was more entertaining.
i think fly tied for my record breaking score last week haha
 

AK L0rdoftheFLY

I hatelove this game
No spoilers! Also, HomeLee once famously amassed a grand total of 8 points. Hard to beat that. I think my showing is tied with your drunken showing last week as the second worst in KTF's short history, though yours was more entertaining.
touche
 

cR WoundCowboy

WoundCowbae <3
OK, so let me get the air-to-air j2 thing out of the way. Obviously, Batman’s J2 in general is ridiculous. However, as an air-to-air, while it’s still very good, it’s not quite as dominant in the air-to-air game against a lot of characters. Offhand, I can think of a quite a few jumping attacks that beat it such as Catwoman’s J2, Aquaman’s J2, Green Lantern’s J1, Deathstroke’s J3 and J1, Lex’s J3, as well as Flash’s J1. I understand those are only a few but that’s literally off the top of my head. Pretty sure there’s more. Now granted, when it comes to jumping attacks, there are no absolutes and a lot depends on timing, distance, etc… So it’s not quite as simple as saying “move A always beats move B.” Also, with that out of the way, I was half trolling by saying “it’s not that great,” but the guys went apeshit and the draconian @GGA Saucy Jack censored me, the traitor @HomeLee1121 didn't back me up on my downplaying, and @KingHippo ignored our shared identity, so I just rolled with it, lol.

Regardless, the point I wanted to make is the following: in some situations using Batman’s J1 instead of J2 as an air-to-air is the better option, especially if you’re challenging an opponent’s jump in. At least, in my experience, it works better against Flash. That’s all I wanted to say re: Batman’s J2. I was actually trying to offer a genuine opinion rather than downplay. Ok fine, I was trying both.

As far as that match-up goes, I fully admitted I needed to grind it out some more, but I stand by what I said. You’re not going to fully zone Flash out with batarangs. Show me a good Flash player who hasn’t been able to get in because of batarangs. I’m not saying batarangs are inconsequential in this match-up. If you get the life lead, they’re huge.

For Batman, Bat management is super crucial in this match-up because Flash will get in, and you have to have bats available to prevent him from dashing in or jumping in for free once he’s in footsie range. You also need them for zoning to keep him honest about speed dodging, or cover your ass if you read a jump and throw an up batarang. With proper bat management, Batman’s zoning becomes effective, but then again, Flash is going to get in eventually. It’s just inevitable. And that’s kinda what I was alluding to when I was talking about Batman’s lack of d1~special and shitty range in general, or B23 not being that good in this match-up. If you’re spending your bats in the zoning game to keep Flash out, your bat management needs to be immaculate since if he gets within dash range and you have no bats on you, he has no reason to respect you, as his footsy tools become far superior.

In addition to Batman having to deal with Flash’s crazy pressure and shenanigans the way every character in the game does, if Flash opens you up once, and gets the life lead, it really becomes an uphill battle. That’s 50% damage or so, plus oki and momentum. Batman’s wake-ups are all but useless in this match-up (if you throw a parry on wake-up against Flash, you’re a braver man than I am, and Flash has no reason to respect your negative on hit slide since the risk/reward is heavily in his favor), so that’s more potential damage for Flash after a combo. After that, there’s nothing to prevent him from just chilling and speed dodging your batarangs, forcing you to get in.

This is where it becomes a problem for Batman because once you approach him, you have to be very careful jumping in as Flash’s D2 is one of the better anti-airs in the game when it comes to dealing with Batman’s J2 and it lowers his hitbox considerably. If the Flash player’s AA game is on point, at worst, he’ll get a trade which he can convert off of. Batman obviously has more difficulties opening Flash up than the other way around, so if you’re at a life deficit, yeah, enjoy your “30 second block string” that’s doing a combined 10% chip, if that, to somehow make up for that half-life bar depleting combo (plus potential for more) that Flash just hit you with.

Now in that regard, you might claim it’s a life lead based match-up and it’s 5-5, and if that’s the case then so be it, but I think Flash actually has an easier time getting the life-lead (or at least, getting a significant life lead). More importantly, he has an easier time evening things up if Batman has the life lead due to his comeback potential. For the record, I genuinely don’t think it’s that difficult of a match-up and if anyone argues it’s even, I wouldn’t be too opposed to that, but I think the above points stand.

I haven’t re-listened and maybe my explanation was all over the place on the podcast, but chalk it up to running on no sleep (that’s right, I’m option selecting). I do stand by the above though.

Blow me up for downplaying.

@FOREVER KING @HoneyBee @DarthArma What do you guys think about the match-up?

Also, sorry I can't resist tagging @WoundCowboy
You are completely ignoring Batman's up close game. What you don't seem to realize is that Batman's zoning gives him the positioning and frames to do whatever he wants up close. Yeah, you will lose if you are literally just running away all game. You can get in Flash's face and force him to block for years, get thrown, and get hit at some point. Let's also not forget that Batman has a mixup of his own if he hits you with the MB grappling hook.
 

GGA Saucy Jack

The artist formerly known as ImNewbieSauce
I've been sitting on 999 posts for a week waiting for something good to squander my 1000th post on. Sadly, I'm going to have to waste this moment on Coolwhip instead of regulating some other forum baddie.

How dare you slander my hosting, sir. As a known (in my circle) Batman downplayer, you make me sound like I'm Noobe talking about Doomsday. Your downplaying knows no boundaries. In fact, it gets worse every episode.

I swear, by episode 10 you're going to refer to yourself as a low tier hero, and by episode 15 you're going to be calling Batman the Sheeva of Injustice.

I stand by my censorship, and can only hope our host rotations don't allow you to reach these unbearable lows. I will not stand for it, and will invoke martial law on this podcast if it continues.

I expect double GGA D riding next week in recompense, or else I will start referring to you as WoundWhip.
 

cR WoundCowboy

WoundCowbae <3
I've been sitting on 999 posts for a week waiting for something good to squander my 1000th post on. Sadly, I'm going to have to waste this moment on Coolwhip instead of regulating some other forum baddie.

How dare you slander my hosting, sir. As a known (in my circle) Batman downplayer, you make me sound like I'm Noobe talking about Doomsday. Your downplaying knows no boundaries. In fact, it gets worse every episode.

I swear, by episode 10 you're going to refer to yourself as a low tier hero, and by episode 15 you're going to be calling Batman the Sheeva of Injustice.

I stand by my censorship, and can only hope our host rotations don't allow you to reach these unbearable lows. I will not stand for it, and will invoke martial law on this podcast if it continues.

I expect double GGA D riding next week in recompense, or else I will start referring to you as WoundWhip.
I was going to like this post..... until I read that last word.