Alright seeing as this topic needs some more content...I'd thought I'd give it a try. Some of these combos can be manipulated and tweaked. Don't be afraid of experimenting! These are Kitana and Jade combos. Sorry for the crappy quality and the background noises (my dad was feeding my sister down the hall...)
Kitana/Jade 45% 13 hit combo 1 bar
-START AS KITANA-
f2 1, njp, dash 4, ground fan toss (df 1), 4, fan lift (bb2), dash dash, b2 air fan toss, dash, ground fan toss, ff+tag
NOTE: -You can add in a towards jump punch as a starter for an extra 3%
-Jade's second shadow kick will NOT connect for this specific combo.
-If your first 4 after the njp hits the opponent to low then substitute a 2 instead of a 4 after the first ground fan toss
-Inputting ff+tag is the same as df+tag but in this combo ff+tag makes it easier.
Kitana/Jade 39% 12 hit combo 1 bar *only in corner
-START AS JADE-
b1 staff overhead (db 2), dash, b2, dash, b3 2 tag assist (db tag button), dash and wait just a LITTLE bit, b3 2 staff grab (df 2)
NOTE: -You can add in a towards jump punch as a starter for an extra 3%
-You don't have to be exactly in the corner but near it for this combo to work, if done too far away, Kitana's tag assist will whiff.
-You can substitute the staff grab at the end for Jade's double shadow kick. It does the same amount of damage.
Kitana/Jade 46% 7 hit X-Ray combo
-START AS KITANA-
2 1, quick tag, X-Ray
NOTE: -You can add in a towards jump punch as a starter for an extra 3%
-You can use Kitana's f3 1 instead but it will do 1% less. It looks cooler though!
-The trick to landing Jade's X-Ray is activating it the moment Jade's feet lands from her tag in attack.
Kitana/Jade 49% 9 hit X-Ray combo
-START AS JADE-
f2 1, quick tag, b2 air fan toss, dash dash, b2 X-Ray
NOTE: -You can add in a towards jump punch as a starter for an extra 3%
-You can substitute the last b2 before the X-Ray for a ground fan toss, but the X-Ray has to be an iA(instant air x-ray) both do the same amount of damage...I think...but this should only be done to show off.
Kitana/Jade 32% 8 hit combo 1 bar
-START AS JADE-
3 4, tag assist (db+tag), b2, dash cancel into b3 2 staff grab (df+2)
NOTE: -You can add in a towards jump punch as a starter for an extra 3%
-You can substitute the ending staff grab for Jade's double shadow kick. It does the same amount of damage.
-This combo is a mix-up, so if the opponent isn't blocking low, it will connect after the second hit of 3 4.
Kitana/Jade 43% 12 hit combo 1 bar
-START AS JADE-
f2 1, quick tag, b2 air fan toss, dash, ground fan toss, dash, b3 3 EX fan toss cancel, f2 db+3.
NOTE: -You can add in a towards jump punch as a starter for an extra 3%
-You can substitute the kicking special (db+3) for her fan cutter (df+2). The game will list it as the same damage but the kick special does slightly (about 0.5%) more than the cutter. BUT if the opponent is close enough, you can follow up the fan cutter with a d1, beating the kick combo in terms of damage and spacing because keeping someone in the corner will always work in your favor.