Mikeandlina
Noob
will you update the combo thread;; entropicdesign;;
Ok perfect, that's pretty much what I've been doing and I'm 100% with you on reliability over a few percent extra damage. Thanks for the helpI typically just follow it with an f2 x b14 x Choke. You can fit in a second F2, but the timing is pretty tight so I don't both with it online. I dont know how optimal this is, 33/36/40% depending on Choke lv - but its reliable and I usually choose reliable over perfect.
If you prefer B12 instead of B14 you lose about a % across the board. 32/35/39
It's okay man, please include my ultimate one bar midscreen combo.Updating now. Will also add a section to link videos folks have posted. Currently trying to figure out how to format all this, there is SO much information, its difficult to parse it all reasonably.
I hope this is ok with everyone, but I will very likely be lumping credit together. Ie, instead of separating lists by who submitted them, or having to tag each individual combo, I will just have all names of those who submitted lumped together. If this is some terrible issue, let me know and we will work something out.
I do want to apologize to the community for the tardiness of my update. I have sat down, prior to this, at least half a dozen times, only to have something come up and pull me away right as I was starting.
That's right midscreen, you have to end with f1b2 to connect with df2. You can end your combos with 114~df2 in the corner in order to get a bit more damage though.So, is f1b2~df2 the only way to consistently land the df2 as the ender for any combo? When I try it with anything else, it always whiffs. >_>
Just making sure because I'm working on War God.
Alrighty. Thanks. No wonder I kept dropping it.That's right midscreen, you have to end with f1b2 to connect with df2. You can end your combos with 114~df2 in the corner in order to get a bit more damage though.
^ Not sure which 48% you mean but 114xxDF1(ex),F2,B122xxDB2(lvl3) is 48% and connects on Goro , just gotta hit B122 whens hes fairly high.
Notice there wasnt many AA options so i put together this quick video (Sun God)
Meterless:
D1 (or S1), F2,S1,F2,B14xxDB2 = 30/32/35%
B1,S1,F2,B14xxDB2 = 26/29/32%
D3,S1,F2,B14xxDB2 = 25/28/31%
1 Bar:
D1 (or S1), F2,S1,F2,B14xxDF1(ex), B14xxDB2 = 40/42/45%
B1,B14xxDF1(ex), F2,B14xxDB2 = 39/42/45%
D3,S1,F2,B14xxDF1(ex), B1xxDB2 = 37/39/42%
DF1(ex), F2,S1,F2,B14xxDB2 = 39/42/45%
JB1,F2,F2,S1,F2,B14xxDF1(ex), B14xxDB2 = 41/43/45%
I stole this concept from you since Sun God could use it to gain meter or heal mid combo. Thanks!!
Just a quick njp combo I was fucking around with. This is totally hit confirmable (albeit you don't already have a totem down). It gives you about 10% more damage than most other njp bnbs for the same bar. I might go back and see if there's any more optimization but it's already pretty good.