man that opens up a whole new world of close range warefare with Kitana, it really fucking does.
Im gonna try to explore these:
1. aaHP to iAF
2. aaHP to iAF to square punch. (a normal "aaHP to fan" would mean kitana throws fan from ground after aaHP) i bet this is very fucking insanely difficult!! I NEED to see this motherfucker happen! i think we would all like to see this happen....lmao, IF its possible to do a "aaHP to iAF" then that means you can land a square punch after iAF because it will keep them up in air!!! 3 hit combo all from a aaHP, and only possible with iAF to do square punch after iAF.
3. multi-golden punch aaHP to iAF to square punch
4. jab jab jab jab to iAF. or any close jabs or golden punches to iAF
just doing the iAF seems almost impossible until you land it 1 or 2 times by accident. after i attempt to master the iAF or even land it consistantly it has to be added to tactics asap. i need to be able to throw this at anytime and if i can incorporate it into close range tactics it will open up a new way of play with kitana for me. this adds to her nightmare arsenal.
im so proud of you kitana!!! potentially lots of small new things with her and her arsenal. think about it!
thanks to Konqrr and Yugimonz for new ideas!! im a little behind on the iAF compared to you 2 but vid coming soon,haha.
@Konqrr, what do you think of a few new possibilities with Kitana? i think they are very legitimate ideas that can be pulled off even though extremely difficult sounding. even though they sound impossible, the game should actually let you do these. they make perfect sense in my head.
i think this idea makes sense:
"aaHP to iAF to square punch", because an iAF after aaHP would keep the opponent in air while kitana is grounded, perfect time for square punch. and this would mean its the first time that kitana can do a square punch after fan WITHOUT any fanlift!
Konqrr can you verify and mess with this shit, cause i know youll be able to do it before me!
i think these are very possible.