THIS! Holy shit, while it isn't actually lagging, there is a serious input delay that is messing me up hard. I'll go into training, or the arcade ladder and be fine. I'll pound off combos left and right with harley, and feel pretty good about myself. Then I'll go online, and not be able to pull off even some of her stand strings.The lag is pretty bad. It's not visible frame drop lag, it's input delay. With some characters its more noticeable than others. Green Arrow for example is a character you'll notice the input delay with bigtime. Try landing his 113, ji2 or his f2d13, dash, 11~low freeze. Nearly impossible. Thats another reason people complain about deathstroke, it's not the character thats a problem, its just that with the lag present it's harder to get in on his zoning and react, and his sword flip could become safe under the right lag conditions.
Im also in asia, lets get some games in!!!!!!!!!For me here in Asia it is pretty horrible, half the game sessions drop before the match starts, the other half is laggy to a point that it is hard to even get in a 2-hit combo. Was looking forward to make this the first beat-em-up I play online in a more serious manner, but I think I drop that plan...
Yeh sucks that i cant play against u. Like u said it seems to go out the game before it starts when the connection is bad.Depending on what region you're in and what time you search for matches will decide your experience. Myself being in Japan have no choice but attempt to during early morning (my time) since it coincides with what seems to be peak hour on the pacific coast. Thankfully I have a handful of TYM members from across the US with whom Ive been able to connect with without a terrible experience. I do like that if the connections are not compatible the game recognizes that by pretty much Giving be the boot before the actual match even loads. Is the netcode on par with SC5 and/or P4A/BBCS2 no but it definitely not as bad as Mk9.