Mikemetroid
Who hired this guy, WTF?
What would you like? Let me give you an example
-All armored launchers are unsafe on block
-Armor breaking strings (Cage 12, Liu B12, etc) can no longer be canceled into specials on block
-Pushblock now takes one bar of stamina and one bar of meter
Pokes
-D1's are typically extremely plus (+7/+8), but extremely negative on block(-7/-8) and are 6-8 frames
-D3's are typically somewhat plus(+3/+4), but only somewhat negative on block (-5/-6) and are typically 5-7 frames
-D4's are typically extremely plus(+9), but relatively safe on block (-2/-1) but are typically 11-13 frames
I could create more, but maybe later.
-All armored launchers are unsafe on block
-Armor breaking strings (Cage 12, Liu B12, etc) can no longer be canceled into specials on block
-Pushblock now takes one bar of stamina and one bar of meter
Pokes
-D1's are typically extremely plus (+7/+8), but extremely negative on block(-7/-8) and are 6-8 frames
-D3's are typically somewhat plus(+3/+4), but only somewhat negative on block (-5/-6) and are typically 5-7 frames
-D4's are typically extremely plus(+9), but relatively safe on block (-2/-1) but are typically 11-13 frames
I could create more, but maybe later.