I played some matches against Korey The Dragon and his Dr Fate. I knew what I was walking into, but figured the experience would be worth seeing if Scarecrow could compete against a hard zoner. Truthfully, the times where I could box Fate into the corner Scarecrow doesn't do too bad. The issue though is getting to that point and keeping Fate at a range where he can't really zone, but also can't throw out a meter burn roll to escape.
The Teleport serves almost no purpose against a zoner and Infearno doesn't do much good against faster projectiles. Essentially you're tasked with walking him down and using DB2 as a means of getting rid of the orb on a read since he can still freely throw Ankhs and other projectiles at you.