I'm mainly having trouble with the Atlantis one where the character breaks the glass wall and then water fills the whole screen. Do you have to space this or are there other ways to avoid it?
The Atlantis corners (works for Gotham City's too) can be avoided by just being far away. The Throwable ones are the ones I consider inconsistent. I've heard back dashing works but I never found out the timing. I need someone to practice it with.
I'm mainly having trouble with the Atlantis one where the character breaks the glass wall and then water fills the whole screen. Do you have to space this or are there other ways to avoid it?
seriously though, the Whole "just backdash" thing is horse shit
Most interactables will still hit you even after you've used the backdash's invincibility to evade it. The angles and hitboxes of them are just too huge
only if you would have barely been hit by them does the backdash work as an evade
seriously though, the Whole "just backdash" thing is horse shit
Most interactables will still hit you even after you've used the backdash's invincibility to evade it. The angles and hitboxes of them are just too huge
only if you would have barely been hit by them does the backdash work as an evade
Re-read every single one of them. The most useful one was "Just armor through it" but I already said what I said considering Armored B/F3 and not everyone has meterless armor liek Grundy or Aquaman.