Second Saint
A man with too many names.
Thanks so much for this post, because you lead me to improving the hyena setups faster than I'd have done without it, I'm certain.Okay going off this if instead of completing the full 3,3 string for the hard knock down you can cancel the second hit with trait overhead or mid and get a combo off it.
If they tech roll they go to far back to punish you can a hyena can check them of catch the roll.
I'm testing it against wake ups right now. I think Atroc has the fastest fully invincible wake up with his charge which is 7 frames. This is safe to do against that. Tech roll or no tech roll.
And if they try delay wake up for long they can avoid the hyena but have to eat an imbiguous jump in 2 I think. If they short delay they still might have to eat a jump 2 or jump 3.
I tested your setup ending with 33 against one I've been doing from tantrum 1, b3, j3, 11~4. What I came to realize was that the one I'd been doing was as safe as yours, but had more hit advantage. They higher you hit the 11, the better. What this means is, we can do tantrum for a tight overhead/low (not sure if this really a hard to blockable yet) or hold the hyenas for about half a second before letting them go while remaining entirely safe, which will catch delayed wakeups. I'm pretty sure you can cover all bases from this setup.