DanableLector
UPR DanableLector
So 1112 got bopped, and F2 is now my (and most of our) go to ender to get cryo bomb set ups.. Is anyone else scared that much more serious nerfs are coming? What do you guys expect to see as far as nerfs go?
How do you wake up again?Make those bombs a mid plz. People are starting to lose matches to a CSZ in the corner. Watched a king of the hill match where he was everywhere. One corner combo wold almost guarantee a match lol
I wasn't playing lol. I was watching. Folding laundry and watching rap battles in the meantime as well. Not everyone playing MKX is a tym member to know a lot of what goes on.How do you wake up again?
How to delay it?
Relax sir. It was only a comment.Bombs shouldn't be a mid, wtf?
How stupid. They clearly knew of the options before they released the character. I just don't think they were cool with an endlessly looping vortex that was easy to do with 1112. I think it's still possible depending on height but the timing on the 1112 is stricter now to get the ice bomb out in time.
Nah I know. I'm not attacking you. We all got our opinions. But I've seen a lot of people saying that and it's clear that they intended for HTB's to be in the game.Relax sir. It was only a comment.
Yeah Doomsdey earth shaker From Injustice was the gatewayNah I know. I'm not attacking you. We all got our opinions. But I've seen a lot of people saying that and it's clear that they intended for HTB's to be in the game.
Well HTB is in almost EVERY FIGHTING GAME. I don't know why anyone complains about something that's in everything. I was a MvC3 player so playing with and against dirt just feels normal. However not everyone agrees and MKX should have its own little differences. Noone wants an easy win. As I found myself picking another character, Alien and Sektor, because one corner combo pretty much secured me a win. Hence a match I beat someone who had 80% health to my damn near 20%. He dropped a combo and I got a hold of him into a corner xarry and proceeded to win. Was Ithere hilarious? Yes.Nah I know. I'm not attacking you. We all got our opinions. But I've seen a lot of people saying that and it's clear that they intended for HTB's to be in the game.
Make bombs a midEveryone needs to stop saying make bombs a mid. Make a 4-5 frame buffer where a low oh hitting similatneously come out as mid low/ mid oh.
Feel stupid having to say this every time this is brought up...
I wondered why in your video you ended the combo with f2. I was playing last night and thinking how have I completely forgot the timing of the bomb after 1112 I hadn't realised 1112 was nerfedSo 1112 got bopped, and F2 is now my (and most of our) go to ender to get cryo bomb set ups.. Is anyone else scared that much more serious nerfs are coming? What do you guys expect to see as far as nerfs go?
If a low and overhead hit simultaneously one of them is cancelled out. So it is either just a low or just an overhead. I am unsure which one is dominant in CSZs corner setup though I imagine it's the bomb. Though Quan Chi's overhead takes priority over the bat so maybe it's the stringEveryone needs to stop saying make bombs a mid. Make a 4-5 frame buffer where a low oh hitting similatneously come out as mid low/ mid oh.
Feel stupid having to say this every time this is brought up...
That's actually quite a good idea.Everyone needs to stop saying make bombs a mid. Make a 4-5 frame buffer where a low oh hitting similatneously come out as mid low/ mid oh.
Feel stupid having to say this every time this is brought up...
Does this have an impact on sektors homing missile corner game?Bombs shouldn't be a mid, wtf?
How stupid. They clearly knew of the options before they released the character. I just don't think they were cool with an endlessly looping vortex that was easy to do with 1112. I think it's still possible depending on height but the timing on the 1112 is stricter now to get the ice bomb out in time.
Sektor looses a mixup so yeah. Even though up rockets are midsDoes this have an impact on sektors homing missile corner game?
What im saying is, increase the buffer for what counts as 'similtaneous'If a low and overhead hit simultaneously one of them is cancelled out. So it is either just a low or just an overhead. I am unsure which one is dominant in CSZs corner setup though I imagine it's the bomb. Though Quan Chi's overhead takes priority over the bat so maybe it's the string
yeah i think so. I think he can't uprocket to break armor anymore off of 1112Does this have an impact on sektors homing missile corner game?
How are low bombs "required" for mix ups when he has an overhead and low starter already? You really NEED hard to blockables to open your opponent up?Bombs a low are required for the mixups.
Make b3d4 last hit a mid. Now that's a fix.