ETC Mcfly
Noob
Yesterday, ETC Mcfly graced the Mortal Kombat community with the fifth chapter of his Science Shaolin series, which is basically a full-length tutorial on how to master the Shaolin arts with his iconic hat-wielder, Kung Lao! This is targeted towards beginner-level and expert-level Kung Lao players and is definitely worth checking out, as it covers knowledge spanning back from the game's release date of April 19, 2011 to the current year of 2014! Give the video a watch or just follow the instructions McFly kindly typed out for the students below!
- Article edited by AK GamerBlake
the video is being processed in a couple of minutes will be available LOL!
///////////////////FIRST STEP///////////////////:00:45
Upgrade of Combos (Mid-Screen).
MAIN COMBO. [1 METER] (Starting with JIP+Teleport3 or Teleport+3 Combos).
2011 - 2012 - 2013
Min: 01:03
- Jip + Teleport 3 + 2,1,Spin,NJP,DK,standing 2 + Hat EX,Dash,1,1,2,4,1+3,2 (50%). [*47% without JIP]
Min: 02:19
- Jip + Teleport 3 + 2,1,Spin,JK,DK,standing 2 + Hat EX,DK,2,4,1+3,2 (52%). [*49% without JIP]
2014
Min: 02:13
- Jip + Teleport 3 + 2,1,Spin,JK,DK,standing 2 + Hat EX,dash + 2+spin*,2,4,1+3,2 (53%) [*50% without JIP]
*2+spin must be in the highest part.
MAIN COMBO 2 (Starting with Spin) [1 METER] (Wakeup).
2011 - 2012 - 2013
Min: 02:53
- Spin,fast dash,JK,DK,standing 2 + Hat EX,DK,2,4,1+3,2 (39%).
2014
- Spin,fast dash,JK,DK,standing 2 + Hat EX,Dash + 2+spin,2,4,1+3,2 (40%).
MAIN COMBO 3 (Starting With X-RAY). (FULL METERS).
(BNB) (Midscreen).
Min: 03:17
2011-2012-2013.
- Xray, dash 1,1,1,1,1,2,4,1+3,2 (49%).**
- Xray, Rolling thunder+spin,2,4,1+3,2 (49%).**
** (61% starting with JIP+Teleport3,2,4+Xray)
2014.
- Xray, Dash, 1,2+spin,2,4,1+3,2 (51%). *
*(62% starting with JIP+Teleport3,2,4+Xray)
(BNB) (Corner).
Min: 04:07
2011-2012-2013
- Xray, Dash, 1,2,JK, DK,1,1,2,1,2,4,1+3,2 (55%).*
*(66% starting with JIP+Teleport3,2,4+Xray)
- Xray, JK, DK, standing 2+spin,2,4,1+3,2 (57%).**
**(68% starting with JIP+Teleport3,2,4+Xray)
2014.
_ Xray, JK*, DK, JK (backward), DK (slow), 2,4,1+3,2 (59%).***
* Jump and wait a bit before pressing kick.
***(70% starting with JIP+Teleport3,2,4+Xray)
///////////////////SECOND STEP//////////////////////////////Min: 05:08
Upgrade of Set-up (Mid-Screen & Corner). [New] [2014]
[FULL ANTI-WAKEUP]
My proposal is a change in the way you play, you have to adapt and I'm sure you surprise your opponent for a long time.
*tested with the match-up more complicated.
**To take this fight to the accuracy required much practice.
[Combos Meterless]
1.- Teleport 3 + 2*,Spin,DK,DK,dash,1,dash,2,1 + Teleport+4*(press it into the highest part), (33%)**. *2,1+SPIN (34%)
**(38% starting with JIP+Teleport3)
2.- Teleport 3 + 2*,Spin,JK,DK,dash,1,dash,1,dash,2,1 + Teleport+4*(press it into the highest part), (35%)**. *2,1+SPIN (36%)
**(39% starting with JIP+Teleport3)
3.- Teleport 3 + 2*,Spin,JK,DK,DK (instant),dash,1,dash,2,1 + Teleport+4*(press it into the highest part), (37%)***. *2,1+SPIN (38%)
***(41% starting with JIP+Teleport3)
4.- Deep JK,Rolling Thunder + spin, Dash, Standing 2+spin, 2,1 + Teleport+4*(press it into the highest part), (25%).
Other Set-up (Mid-Screen)
- Jip,B+3,3,3 + Ground Hat, + Teleport+4*(press it into the highest part) (18%).
SET-UP SAFE (using teleport+4 o DiveKick).
Modes of use.
Min: 06:36
1.- Jip + b1,f1, Ground Hat *To provoke the "wakeup" movement of the Opponent, then teleport + 3+COMBO (Example 1) or provoke Block (Dive Kick + Throw Example
2).
*Kabal can not reach Kunglao.
Double NJP (Neutral Jump Punch) + Safe Teleport
2.- Teleport 3 + 2,1,Spin,NJP,Spin,2,4 + Hat EX,NJP+down+4(DiveKick)+Teleport + 1 or 4 (QUICK)** (39%). *(42% starting with JIP+Teleport3)
**Pressing Teleport+1 (Kunglao appears on the left).
**Pressing Teleport+4 (Kunglao appears on the Right).
- with this two variables, the mental game begins.
*The wakeup moves can not hit kunglao and is in position to jump and follow the Pressure
Application and variants see examples : Min: 07:07
///TRICK OF THE CORNER///Min: 07:50
*Change side (all forms)
1.- Plum Flower
2,4,1+3,2 (DASH, DASH + BLOCK) (QUICK)
2.-Windy Palm
1,1,2,1 + (DASH, DASH + BLOCK) (QUICK)
3.-Rolling Thunder
F+3 (QUICK)
SET-UP 1
2,4,spin, JK, DK, JK, Teleport 3, standing 2 + Ground Hat `+ Rolling thunder immediately.
SET-UP 2
2,4,spin, JK, DK, JK, Teleport 3,1,1,2,1,Down+1 + a short break or Block & Rolling thunder immediately.
4.- Standing 3 + teleport 1 (Safe)
2,4,spin, JK, DK, JK, Teleport 3, Standing 3 + teleport 1 (Safe).
*KL can Block, jump, make a move or Xray.
This serves to cause mental work the opponent.
only against the female characters you can switch sides when you dash + standind3 + Teleport+1
* With this you can make the mental game to fall to the left or right.
(Min: 09:26)
5.- Reverse Jump Kick
-2,4,spin, JK, DK, JK (diagonally Up forward),DK, 2,1 `+ Teleport4
-2,4,spin, JK, DK, JK (diagonally Up forward),DK, Dash,2 + Ground Hat EX (immediately release), Teleport 3....
////BONUS SET-UP////Min: 10:01
1.- 2,4,SPIN, JK, DK, NJP, f+4 (for the right time), b,3,3+spin, JK, DK, JK,Teleport 3,2,4,1+3+2, Dash, Dash + block
NO WAKEUP SET-UP
1.- 2,4,SPIN, JK, DK, JK, DK, standing 3, 2,4 + Ground Hat EX, Throw + Rolling Thunder.
Dedicated to all Mortal Kombat players especially players Kunglao.
I hope that is useful and will work for everyone.
They have to enter the lab right now and practice a lot.
ETC Mcfly
miloPKL , xQUANTUMx , AdmiralAugustus , Axel_Redd , xLOCKx, PND i2 Gaug3, gdf , DJ L Toro, HerbaList, PerfectMindGame , DoctrineDark , swiftNY2 , SunnyD , MK9-SnOwY, STORMS, AK GamerBlake, UsedForGlue, Perfect Legend, BehindTheLight, Beginner0k_TwM, Evil_Riu48, Aidan, MK-NBB, FOREVER KING, migosan
- Article edited by AK GamerBlake
the video is being processed in a couple of minutes will be available LOL!
///////////////////FIRST STEP///////////////////:00:45
Upgrade of Combos (Mid-Screen).
MAIN COMBO. [1 METER] (Starting with JIP+Teleport3 or Teleport+3 Combos).
2011 - 2012 - 2013
Min: 01:03
- Jip + Teleport 3 + 2,1,Spin,NJP,DK,standing 2 + Hat EX,Dash,1,1,2,4,1+3,2 (50%). [*47% without JIP]
Min: 02:19
- Jip + Teleport 3 + 2,1,Spin,JK,DK,standing 2 + Hat EX,DK,2,4,1+3,2 (52%). [*49% without JIP]
2014
Min: 02:13
- Jip + Teleport 3 + 2,1,Spin,JK,DK,standing 2 + Hat EX,dash + 2+spin*,2,4,1+3,2 (53%) [*50% without JIP]
*2+spin must be in the highest part.
MAIN COMBO 2 (Starting with Spin) [1 METER] (Wakeup).
2011 - 2012 - 2013
Min: 02:53
- Spin,fast dash,JK,DK,standing 2 + Hat EX,DK,2,4,1+3,2 (39%).
2014
- Spin,fast dash,JK,DK,standing 2 + Hat EX,Dash + 2+spin,2,4,1+3,2 (40%).
MAIN COMBO 3 (Starting With X-RAY). (FULL METERS).
(BNB) (Midscreen).
Min: 03:17
2011-2012-2013.
- Xray, dash 1,1,1,1,1,2,4,1+3,2 (49%).**
- Xray, Rolling thunder+spin,2,4,1+3,2 (49%).**
** (61% starting with JIP+Teleport3,2,4+Xray)
2014.
- Xray, Dash, 1,2+spin,2,4,1+3,2 (51%). *
*(62% starting with JIP+Teleport3,2,4+Xray)
(BNB) (Corner).
Min: 04:07
2011-2012-2013
- Xray, Dash, 1,2,JK, DK,1,1,2,1,2,4,1+3,2 (55%).*
*(66% starting with JIP+Teleport3,2,4+Xray)
- Xray, JK, DK, standing 2+spin,2,4,1+3,2 (57%).**
**(68% starting with JIP+Teleport3,2,4+Xray)
2014.
_ Xray, JK*, DK, JK (backward), DK (slow), 2,4,1+3,2 (59%).***
* Jump and wait a bit before pressing kick.
***(70% starting with JIP+Teleport3,2,4+Xray)
///////////////////SECOND STEP//////////////////////////////Min: 05:08
Upgrade of Set-up (Mid-Screen & Corner). [New] [2014]
[FULL ANTI-WAKEUP]
My proposal is a change in the way you play, you have to adapt and I'm sure you surprise your opponent for a long time.
*tested with the match-up more complicated.
**To take this fight to the accuracy required much practice.
[Combos Meterless]
1.- Teleport 3 + 2*,Spin,DK,DK,dash,1,dash,2,1 + Teleport+4*(press it into the highest part), (33%)**. *2,1+SPIN (34%)
**(38% starting with JIP+Teleport3)
2.- Teleport 3 + 2*,Spin,JK,DK,dash,1,dash,1,dash,2,1 + Teleport+4*(press it into the highest part), (35%)**. *2,1+SPIN (36%)
**(39% starting with JIP+Teleport3)
3.- Teleport 3 + 2*,Spin,JK,DK,DK (instant),dash,1,dash,2,1 + Teleport+4*(press it into the highest part), (37%)***. *2,1+SPIN (38%)
***(41% starting with JIP+Teleport3)
4.- Deep JK,Rolling Thunder + spin, Dash, Standing 2+spin, 2,1 + Teleport+4*(press it into the highest part), (25%).
Other Set-up (Mid-Screen)
- Jip,B+3,3,3 + Ground Hat, + Teleport+4*(press it into the highest part) (18%).
SET-UP SAFE (using teleport+4 o DiveKick).
Modes of use.
Min: 06:36
1.- Jip + b1,f1, Ground Hat *To provoke the "wakeup" movement of the Opponent, then teleport + 3+COMBO (Example 1) or provoke Block (Dive Kick + Throw Example
2).
*Kabal can not reach Kunglao.
Double NJP (Neutral Jump Punch) + Safe Teleport
2.- Teleport 3 + 2,1,Spin,NJP,Spin,2,4 + Hat EX,NJP+down+4(DiveKick)+Teleport + 1 or 4 (QUICK)** (39%). *(42% starting with JIP+Teleport3)
**Pressing Teleport+1 (Kunglao appears on the left).
**Pressing Teleport+4 (Kunglao appears on the Right).
- with this two variables, the mental game begins.
*The wakeup moves can not hit kunglao and is in position to jump and follow the Pressure
Application and variants see examples : Min: 07:07
///TRICK OF THE CORNER///Min: 07:50
*Change side (all forms)
1.- Plum Flower
2,4,1+3,2 (DASH, DASH + BLOCK) (QUICK)
2.-Windy Palm
1,1,2,1 + (DASH, DASH + BLOCK) (QUICK)
3.-Rolling Thunder
F+3 (QUICK)
SET-UP 1
2,4,spin, JK, DK, JK, Teleport 3, standing 2 + Ground Hat `+ Rolling thunder immediately.
SET-UP 2
2,4,spin, JK, DK, JK, Teleport 3,1,1,2,1,Down+1 + a short break or Block & Rolling thunder immediately.
4.- Standing 3 + teleport 1 (Safe)
2,4,spin, JK, DK, JK, Teleport 3, Standing 3 + teleport 1 (Safe).
*KL can Block, jump, make a move or Xray.
This serves to cause mental work the opponent.
only against the female characters you can switch sides when you dash + standind3 + Teleport+1
* With this you can make the mental game to fall to the left or right.
(Min: 09:26)
5.- Reverse Jump Kick
-2,4,spin, JK, DK, JK (diagonally Up forward),DK, 2,1 `+ Teleport4
-2,4,spin, JK, DK, JK (diagonally Up forward),DK, Dash,2 + Ground Hat EX (immediately release), Teleport 3....
////BONUS SET-UP////Min: 10:01
1.- 2,4,SPIN, JK, DK, NJP, f+4 (for the right time), b,3,3+spin, JK, DK, JK,Teleport 3,2,4,1+3+2, Dash, Dash + block
NO WAKEUP SET-UP
1.- 2,4,SPIN, JK, DK, JK, DK, standing 3, 2,4 + Ground Hat EX, Throw + Rolling Thunder.
Dedicated to all Mortal Kombat players especially players Kunglao.
I hope that is useful and will work for everyone.
They have to enter the lab right now and practice a lot.
ETC Mcfly
miloPKL , xQUANTUMx , AdmiralAugustus , Axel_Redd , xLOCKx, PND i2 Gaug3, gdf , DJ L Toro, HerbaList, PerfectMindGame , DoctrineDark , swiftNY2 , SunnyD , MK9-SnOwY, STORMS, AK GamerBlake, UsedForGlue, Perfect Legend, BehindTheLight, Beginner0k_TwM, Evil_Riu48, Aidan, MK-NBB, FOREVER KING, migosan
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