Invincibeast
Stay Free
So I noticed something with Sinestro.
His Arachnid Sting special hits behind him for the first few frames of the move coming out.
This means that when timed correctly [tricky to get down on reaction, but this video is literally after trying for 3 min in the lab...so you high level players might have an easier time doing this ]
the Arachnid Sting will hit Scorpion out of his teleport!
(and if you MB it, put him at full screen)
I've also found that when I hit the inputs a bit late, due to the first input of the Arachnid Sting being , Sinestro will actually block the teleport which allows for a combo punish.
Granted, I fuck up the first few tries in the video lol, but I'm doing it all on reaction.
And my reaction time compared to most of you guys is sub par, so, here it is:
0:15, I do it twice in a row.
Discuss. I think this could be useful with enough practice on reacting to his teleport.
AK Pig Of The Hut
LEGEND
WoundCowboy
His Arachnid Sting special hits behind him for the first few frames of the move coming out.
This means that when timed correctly [tricky to get down on reaction, but this video is literally after trying for 3 min in the lab...so you high level players might have an easier time doing this ]
the Arachnid Sting will hit Scorpion out of his teleport!
(and if you MB it, put him at full screen)
I've also found that when I hit the inputs a bit late, due to the first input of the Arachnid Sting being , Sinestro will actually block the teleport which allows for a combo punish.
Granted, I fuck up the first few tries in the video lol, but I'm doing it all on reaction.
And my reaction time compared to most of you guys is sub par, so, here it is:
0:15, I do it twice in a row.
Discuss. I think this could be useful with enough practice on reacting to his teleport.
AK Pig Of The Hut
LEGEND
WoundCowboy