Dandy J
i can see all the amine
Hey so I noticed that the input buffer acts differently whether a jump-in attack hits or is blocked. When hitting, it behaves the same as MK9 (and UMK3); that is, you just buffer as early as you please and whatever string you do comes out upon landing. However, when an attack is blocked, the buffer shrinks, not only at the start but at the end as well.
What I mean is, if the opponent is blocking and you input a button right before your jump-in connects with their body, it won't come out (whereas it would come out if it hits). If you time it right when it hits, it'll register and come out upon landing. But if you input a button a bit later than that, right before landing, nothing happens. There's some weird gap in the buffer that doesn't exist when an attack hits. You actually DO have advantage after a blocked jump-in, it's just easy to miss the buffer...you have to do it late, but not TOO late. It's really weird. It makes me only want to use strings that start with 1 of the same button so I can just mash it out, because otherwise it doesn't come out consistently. Example, as Cyborg, I use the 11 strings instead of b+1,2, even though there is quite enough blockstun to do b b+12, but I basically have to do the string like b+1112 in case it's blocked. aaaaaaaaaaaaaaaaaaaaaaah!
What I mean is, if the opponent is blocking and you input a button right before your jump-in connects with their body, it won't come out (whereas it would come out if it hits). If you time it right when it hits, it'll register and come out upon landing. But if you input a button a bit later than that, right before landing, nothing happens. There's some weird gap in the buffer that doesn't exist when an attack hits. You actually DO have advantage after a blocked jump-in, it's just easy to miss the buffer...you have to do it late, but not TOO late. It's really weird. It makes me only want to use strings that start with 1 of the same button so I can just mash it out, because otherwise it doesn't come out consistently. Example, as Cyborg, I use the 11 strings instead of b+1,2, even though there is quite enough blockstun to do b b+12, but I basically have to do the string like b+1112 in case it's blocked. aaaaaaaaaaaaaaaaaaaaaaah!