Raider
Noob
D'Vorah
• D'Vorah - Forward Throw now has a Krushing Blow that triggers when the opponent is infected by Fireflies
• D'Vorah - When an opponent throw escapes D'Vorah, any Fireflies attached to the opponent will return to D'Vorah
• D'Vorah - Swarm blockstun increased by 10 frames and has significantly increased pushback
• D'Vorah - Widow's Kiss can now be slightly delayed, had its amplify input window adjusted, damage increased by 50, and its startup is now 28 frames (was 34),
• D'Vorah - Fixed issue with Infested Krushing Blow damage over time potentially lingering into next round if the first hit is the killing blow
• D'Vorah - Infested Krushing blow now uses the correct combo damage scaling
• D'Vorah - Adjusted hit region of Yellow Jacket (Front Punch, Back Punch)
• D'Vorah - Black Widow (Front Punch, Back Punch, Front Punch) has 3 less hit, block, & miss recovery frames
• D'Vorah - Bug Bash (Towards + Front Punch) now has 12 startup frames (down from 15)
• D'Vorah - Assassin Bug (Back Punch, Front Punch) hitstun increased by 7 frames
• D'Vorah - Killer Strike (Towards + Back Punch) startup is now 19 frames (was 20), hit advantage increased by 6 frames
• D'Vorah - Siafu (Towards + Back Punch, Back Punch) startup is now 16 frames (was 15), cancel frame occurs 2 frames later, recovers 3 frames faster, and had its hit region adjusted
• D'Vorah - Recluse (Towards + Back Punch, Back Punch, Up + Front Punch + Front Kick) startup is now 18 frames (was 21), recovery increased on block/miss by 2 frames, hit region adjusted
• D'Vorah - Tsetse (Towards + Back Punch, Back Punch, Down + Front Punch + Front Kick) recovers 4 frames faster on block/miss, pushback increased, hit region adjusted
• D'Vorah - Bugging Out (Towards + Back Punch, Back Punch, Back Kick) startup is now 24 frames (was 12), blockstun increased by 10 frames with increased pushback, range adjusted
• D'Vorah - Recluse, Tsetse, and Bugging Out can be performed after Siafu misses
• D'Vorah - Fixed a bug allowing Recluse and Tsetse to be able to be cancelled into special moves when blocked
• D'Vorah - Larva Tarsus (Front Kick) damage increased to 70 (was 50), recovery decreased by 2 frames, blockstun increased by 5 frames with increased pushback, and had its hit region adjusted
• D'Vorah - Killer Bee (Away + Front Kick, Back Kick) has 1 more active frame, recovers 1 slower on block, recovers 11 frames faster on hit
• D'Vorah - Killer Bee can now be performed after Ovi Posi Poke (Away + Front Kick) misses
• D'Vorah - Spinning Web (Away + Back Kick) recovery decreased by 3 frames, blockstun increased by 5 frames
• D'Vorah - Low Tarsus Strike (Down + Front Kick) recovery decreased by 3 frames, hitstun increased by 9 frames and hit reaction changed
• D'Vorah - Slight Sting (Down + Back Kick) recovery decreased by 2 frames
• D'Vorah - Fixed issue with (Air) Time Ticking Bug lingering after cinematics
What do you guys think?? Are you happy with these changes? Discuss.
• D'Vorah - Forward Throw now has a Krushing Blow that triggers when the opponent is infected by Fireflies
• D'Vorah - When an opponent throw escapes D'Vorah, any Fireflies attached to the opponent will return to D'Vorah
• D'Vorah - Swarm blockstun increased by 10 frames and has significantly increased pushback
• D'Vorah - Widow's Kiss can now be slightly delayed, had its amplify input window adjusted, damage increased by 50, and its startup is now 28 frames (was 34),
• D'Vorah - Fixed issue with Infested Krushing Blow damage over time potentially lingering into next round if the first hit is the killing blow
• D'Vorah - Infested Krushing blow now uses the correct combo damage scaling
• D'Vorah - Adjusted hit region of Yellow Jacket (Front Punch, Back Punch)
• D'Vorah - Black Widow (Front Punch, Back Punch, Front Punch) has 3 less hit, block, & miss recovery frames
• D'Vorah - Bug Bash (Towards + Front Punch) now has 12 startup frames (down from 15)
• D'Vorah - Assassin Bug (Back Punch, Front Punch) hitstun increased by 7 frames
• D'Vorah - Killer Strike (Towards + Back Punch) startup is now 19 frames (was 20), hit advantage increased by 6 frames
• D'Vorah - Siafu (Towards + Back Punch, Back Punch) startup is now 16 frames (was 15), cancel frame occurs 2 frames later, recovers 3 frames faster, and had its hit region adjusted
• D'Vorah - Recluse (Towards + Back Punch, Back Punch, Up + Front Punch + Front Kick) startup is now 18 frames (was 21), recovery increased on block/miss by 2 frames, hit region adjusted
• D'Vorah - Tsetse (Towards + Back Punch, Back Punch, Down + Front Punch + Front Kick) recovers 4 frames faster on block/miss, pushback increased, hit region adjusted
• D'Vorah - Bugging Out (Towards + Back Punch, Back Punch, Back Kick) startup is now 24 frames (was 12), blockstun increased by 10 frames with increased pushback, range adjusted
• D'Vorah - Recluse, Tsetse, and Bugging Out can be performed after Siafu misses
• D'Vorah - Fixed a bug allowing Recluse and Tsetse to be able to be cancelled into special moves when blocked
• D'Vorah - Larva Tarsus (Front Kick) damage increased to 70 (was 50), recovery decreased by 2 frames, blockstun increased by 5 frames with increased pushback, and had its hit region adjusted
• D'Vorah - Killer Bee (Away + Front Kick, Back Kick) has 1 more active frame, recovers 1 slower on block, recovers 11 frames faster on hit
• D'Vorah - Killer Bee can now be performed after Ovi Posi Poke (Away + Front Kick) misses
• D'Vorah - Spinning Web (Away + Back Kick) recovery decreased by 3 frames, blockstun increased by 5 frames
• D'Vorah - Low Tarsus Strike (Down + Front Kick) recovery decreased by 3 frames, hitstun increased by 9 frames and hit reaction changed
• D'Vorah - Slight Sting (Down + Back Kick) recovery decreased by 2 frames
• D'Vorah - Fixed issue with (Air) Time Ticking Bug lingering after cinematics
What do you guys think?? Are you happy with these changes? Discuss.