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Adam Urbano explains the violent, yet over the top nature of MK's fatalities in our current world

STORMS

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In regards to real world topics; the violence that we hear about in our real world and how we hear it being "connected" to video games sometimes, NetherRealm Studios Producer Adam Urbano is asked about MK's fatalities. I don't recall this question really ever being asked very recently and by recently I mean with better and better graphics making the violence look even more real.

With this being a concern, Adam Urbano hits the nail on the head in regards to how NetherRealm Studios handles their work and our real world. For instance, you may have something like Cassie Cage's fatality where she shoots her opponent in the head but then puts her gum over the wound.

"We're very aware and would never be mean spirited. We're meant to be... fun".

Hear more about this at the 3:28 mark
Credit: @MKServer
 

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WakeUp DP

GT MK OshTekk.
Its been 20 fucking years and they r still talking about fatals? Jesus after 20 years can we focus on having solid gameplay mechanics for once?
 

roosTakk

Chode Juggler
Its been 20 fucking years and they r still talking about fatals? Jesus after 20 years can we focus on having solid gameplay mechanics for once?
To be fair MK gained a lot of notoriety from how hyperviolent it was back it the day...maybe they are trying to do the same thing by 'addressing these questions'