REO
Undead
Hey, don't know how many of you guys know about these but thought I'd share some Goro stuff for some of you who may not.
13% Jailing Chip Damage on Block for 1 Bar:
This works better on characters with big hitboxes and it's pretty cheap considering you get a little more than HALF of a bar back. So technically you're doing 13% chip for a little less than half of 1 bar. This can also be set up with 1,2,1 for a bit less chip.
21% Jailing Chip on Block for 3 Bars:
You can end a match like this if you have the meter. It also carries them closer to the wall (about half screen travel) for all three repetitions on block.
Guaranteed Unblockable Ground Pound After X-Ray on Block:
Goro in Kuatan Warrior can get a guaranteed Ground Pound (D,D+4) after the opponent blocks your X-Ray. It's inescapable and there's nothing they can do about it if you time it right.
11% Jailing Chip on Block After X-Ray:
Goro can also get a full F+2,1,4 string for maximum chip if the opponent blocks your X-Ray. This follow up is unavoidable and they must block breaker if they want to escape the follow up chip.
13% Jailing Chip Damage on Block for 1 Bar:
This works better on characters with big hitboxes and it's pretty cheap considering you get a little more than HALF of a bar back. So technically you're doing 13% chip for a little less than half of 1 bar. This can also be set up with 1,2,1 for a bit less chip.
21% Jailing Chip on Block for 3 Bars:
You can end a match like this if you have the meter. It also carries them closer to the wall (about half screen travel) for all three repetitions on block.
Guaranteed Unblockable Ground Pound After X-Ray on Block:
Goro in Kuatan Warrior can get a guaranteed Ground Pound (D,D+4) after the opponent blocks your X-Ray. It's inescapable and there's nothing they can do about it if you time it right.
11% Jailing Chip on Block After X-Ray:
Goro can also get a full F+2,1,4 string for maximum chip if the opponent blocks your X-Ray. This follow up is unavoidable and they must block breaker if they want to escape the follow up chip.