Gilbagz
Joker here~
From what I tested before, the first hit of any string after a jump in will connect even on crouches. (Assuming the string is not epically slow). This was true with Batman when I tested it with my brother. With Joker, I assumed it was the same. I tested before in training mode by doing ji2, 1,1 and while the 1 was coming out I would make the dummy crouch block and the 1 would connect. I'll test more with my brother at the end of the week. Would test sooner but got assignments coming up, sorry.Hmm...okay, not that I don't believe you, but how do I properly test this in training mode? When I recorded the dummy doing ji2, 1,1 I would crouch block after the ji2 and the first 1 would always whiff and I was able to stick out a poke during the whiff animation and stop the second 1. How do I set this up properly so I can see what you're talking about myself?
I hope I'm wrong about that first 1 whiffing because that'd be a solid hit confirm. F.2, 3 also whiffs on crouchers so is this the same in that I'm not setting it up in training properly?
Will test out a lot of soon and get back to you asap.
With f+2,3 the first hit is a mid anyway so it'll always connect. But since the second hit is a high, there is nothing you can do about it. f+2,3 just seems like a bad string in general. Good for distance whiff punishing into full combo but isnt viable off of jump ins. Only way I can think of using it is to use ji2, f+2,1 to condition them to block, and then try for f+2,3 stuff.