Some things about the cpu I'd like to know...what's the deal with those "silent punches" they do? On mkt, they fill up their aggressor meter super fast, and generally they have differring properties to regular punches and the ai has used them since the beggining. Also, why is it that some autocombos do more damage? (jade/usub) It just seems like utter bull-s...well, not exactly bull-smiles, lets just say. And cyrax and those nets-he spams them with no threat of backfire, if you block, you are locked in for a throw, which vs ai you can do nothing about, if it is a mirror, and both of you get netted, the ai Always gets their shots in and there isnt anything you can do. Also, if you net someone and throw them, you get thrown. But worse than that is masked sub zero laying an ice sheet, then immediately a freeze, which is not possible. But nothing beats mkt n64 - yep, you guessed it (drumroll, please) noob saibot. He can do his fatality during a match, and you have to wait till the time runs out. But worst of all is an incident that I recently experienced-attempting a throw while my opponent was "disabled" and I got thrown! And it did damage! I would really like to find out what is up with these programmers.