UsedForGlue
"Strength isn't everything"
Now that there is allot of talk about changes to the game that would be nice, I thought I would throw in my two cents on what CSZ should have got, now that it won't affect anything as another patch is not likly, it may never even happen.
I tried to call all the attention to CSZ when the patches were being worked on, but nothing came of it, and as of right now, there is no ulterior motive to posting my thoughts on what CSZ should have got, as a patch is going to happen, none of this will ever get changed, but if NRS ever asked the character specialist for help (which they won't) and they should do, here is what I would have recommened.
It's all very balanced, well thought out of a long period of time, and fair.
The video addresses the armour issue that was going to be a problem with CSZ, as you couldn't armour his Dive Kick or Ice beam, one would be OP and the other would be stupid, and the Slide wouldn't serve a purpose as is.
The second is about the bombs that do not freeze, and solutions for them to stop U4 bomb resets, which are only escapable through wake up attacks, or you will eat massive damage everytime you get knocked down after a combo.
The third video is why the dive kicks should not have effected the reasons for limiting CSZ's other aspects of his game, D1, Uppercut, D3, D4,
, Teleport, no armour move, no advantage after dive kick hits, ice ball having slow recovery and start up etc, all of this was down to ''The Price of Dive kicks'' Yet sonya blade stands in the way of this being a valid argument, considering she has an excellent D1, Uppercut, D3, D4,
, Armour cartwheel, Combo-able dive kicks!!, excellent projectile...go figure.
ARMOUR PROBLEM
BOMBS THAT DON'T FREEZE - RESET FIXED
''THE PRICE OF DIVE KICKS''
Thanks.
I tried to call all the attention to CSZ when the patches were being worked on, but nothing came of it, and as of right now, there is no ulterior motive to posting my thoughts on what CSZ should have got, as a patch is going to happen, none of this will ever get changed, but if NRS ever asked the character specialist for help (which they won't) and they should do, here is what I would have recommened.
It's all very balanced, well thought out of a long period of time, and fair.
The video addresses the armour issue that was going to be a problem with CSZ, as you couldn't armour his Dive Kick or Ice beam, one would be OP and the other would be stupid, and the Slide wouldn't serve a purpose as is.
The second is about the bombs that do not freeze, and solutions for them to stop U4 bomb resets, which are only escapable through wake up attacks, or you will eat massive damage everytime you get knocked down after a combo.
The third video is why the dive kicks should not have effected the reasons for limiting CSZ's other aspects of his game, D1, Uppercut, D3, D4,
![Front Punch :fp :fp](/styles/default/xenforo/smilies/fp.png)
![Front Punch :fp :fp](/styles/default/xenforo/smilies/fp.png)
ARMOUR PROBLEM
BOMBS THAT DON'T FREEZE - RESET FIXED
''THE PRICE OF DIVE KICKS''
Thanks.