DOOMSDAY-15RUS-
i'LL DESTROY YOU ALL
NERF back dash and gap in B1,3 looks like a strong nerf
I thought it was too brof4 is also a tic throw for commando
That explains sooooooo many things lmaoI just watched ketchup and mustard commando changes breakdown and at the end they showed air ball is now an overhead
Don't get what you mean? I wasn't trying to go into what the whole video showed just what they showed that wasn't on the changes list?That explains sooooooo many things lmao
Oh no I came here to see if Air Ball was overhead because I was preemptively blocking low in the beta and getting whapped, this actually explains it lmao my bad for making it seem sarcasticDon't get what you mean? I wasn't trying to go into what the whole video showed just what they showed that wasn't on the changes list?
If I'm reading what you meant wrong my bad its the internet and sometimes text is hard to gauge
It's pretty cool though. If you're at a dodgey range and you can't tell if it's going to hit oh or low it's basially a 50/50. and you can meter burn it for an unblockalble so it's like a 33/33/33It can't be 50/50, mid range it's OH and full punishable, far range is low and full punishable, EX can be NJP or backdash and full combo punishable. So it's not too OP
Lol its cool I just wasn't sure if that's how you meant it or not.Oh no I came here to see if Air Ball was overhead because I was preemptively blocking low in the beta and getting whapped, this actually explains it lmao my bad for making it seem sarcastic
yupDoes ex buff still take 15% health away though? That's the only change cutthroat needed imo.
Jason hits harderI hope they nerfed the grab damage if you combo into it.
They hit so hard lol
well that's shit.
i'm fine with it. I will always dish out more damage than I take and the chance that I get the 50/50 to hit is so great, I will usually get 40-50%.well that's shit.
from this range back dash can escape all 3 and full combo punishIt's pretty cool though. If you're at a dodgey range and you can't tell if it's going to hit oh or low it's basially a 50/50. and you can meter burn it for an unblockalble so it's like a 33/33/33
I agree it's worth it because I usually end the combowith a ball and debuff so I won't take the full 15% but it sucks for pressure though cos you lose more health than the opponent on chip. b12 ex buff 112 db1 = 7.86 chip damage assuming they don't armour the 112 and b12 buff 11 is a true block string. But because you're -8 (-5 now) you have to take pressure and continue to lose health. If they got rid of the DoT on ex buf it would be more useful for pressure.i'm fine with it. I will always dish out more damage than I take and the chance that I get the 50/50 to hit is so great, I will usually get 40-50%.
Totally worth it.
Only if they can react to an instant air air ball to backdash, otherwise they're forced to block.from this range back dash can escape all 3 and full combo punish
There's been plenty of hype but if you're suggesting it's OP, it's not.So no one is going to freak out that in Commando you can B1~command grab on both hit, and block? That seems legit.
I usually use it to hitconfirm his 50/50s into big damage. Your right tough if they guess right then my turn is over and i lose more health but they have to guess right first. I get 2 tries though to hurt them.I agree it's worth it because I usually end the combowith a ball and debuff so I won't take the full 15% but it sucks for pressure though cos you lose more health than the opponent on chip. b12 ex buff 112 db1 = 7.86 chip damage assuming they don't armour the 112 and b12 buff 11 is a true block string. But because you're -8 (-5 now) you have to take pressure and continue to lose health. If they got rid of the DoT on ex buf it would be more useful for pressure.