A F0xy Grampa
Problem X Promotions
Cant ever stop her from jumping, cant get anything started, advice?
LMAO"Just don't hit her and she won't get her instinct."
-KI EVO Champion CD jr
So what are my options once I knock her down? Can she be thrown sorta like Spinal?It's hard for sadira to approach jago on both ground and air because he has better normals and invincible dp which means everytime she commits to a double jump she is putting herself at risk. Just play patient and wait for her to make a mistake once you knock her down its really hard for her to get up cause she has no reversal and she is very bad on defense
Her only invincible option is back dash, so she can't wake up attack at all. you just need to use that info to make the right reads on her wake up.So what are my options once I knock her down? Can she be thrown sorta like Spinal?
Yea man, this was a pretty hype set but your set vs Phycotica to advance was some "only a true master" level shit. Granted, grief is a better Sadira but Phycotica leveled up a lot since we first started playing.
Me vs. Grief. I had to play vs. like 5 different sadiras this weekend lmao.
Now that I'm watching this back I fucked up big time by letting Grief take this set... I had HUGE life leads in the first 2 games and managed to throw them away and lose both
A mistake I see already is that I wasn't doing enough pre-emptive uppercuts. They both kept jumping in raw because I was waiting for webshots.
Air Footsies?Jumping is SO powerful right now in KI.
not so much thatAir Footsies?
I haven't played extensively but are jump ins negative, positive, or neutral? Is it like Street Fighter 4 where you can block a jump in with Ryu and dragon punch them between the jump in and the blockstring follow up?not so much that
it just negates everything. Spinal and Sadira and Fulgore are the only characters who really can take advantage of a launch. Everyone else is just SOL.
You can stuff anything she does she has NO reversal frame trap her, grab her, option select back dash anythingSo what are my options once I knock her down? Can she be thrown sorta like Spinal?