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Without Meter - Jax Combo compilation without enhanced powers or X-Ray - MK9

again the only thing i can think of is the low starters, and when ducking on the last punch before the usual grab instead try down punch then dash punch back to the down punch to grab
 
I think that Jax problem is that he hasn't a good opener, on the contrary he is full in endings :) and this produce a lot unbalancing on him :( Take note in the second idea.....thanks for watching