What's new

why snes version of umk3 isn't good?

i have many problem with kaillera desync and almost every time i play, me and my friend win both.recently i tried zbattle and it rocks.there was'nt any desync with highest pings i tested but here all say that snes umk3 isn't good.why?i didn't see any differences between it and mame and gen versions
 

Konqrr

MK11 Kabal = MK9 Kitana
The genesis version of UMK3 is actually WAY more accurate compared to the arcade version, if you can play anything, play that.

SNES has faster speed, which isn't always a bad thing but in this case it is. Animations use less frames which mean moves have different properties. Most characters recover faster from their moves. There are several broken infinite corner combos using knee lifts. The list goes on.

All of this makes it a completely different game much like the N64 version of MKT, and can't be taken seriously along with the standard games. You can be really good at using the broken tactics in the snes and n64 games and completely suck at the arcade games.

Is it fun? Sure!
 

DAVE101

Kombatant
The graphics stink, different physics and collisions, some ridiculous infinites, and worst of all no sheeva.
 

Kaiba

Apprentice
worst of all no sheeva.
Are you sure about that? :D

Sheeva's "there" and only has her finished animations.

As long as the other person doesn't jump over, she's 100% controllable.

When controlled, she's way more powerful than Noob. Inf sweep FTW!