iSuckAtFightingGames
Noob
I can not seam to work out why no one uses the Blood Totems with Blood God.
We all know that the damage reduction totem is awesome. Damage drop + meter build is legit... but I am starting to think that Blood Totem might be preferable to Damage Buff in most cases.
Obviously it is situational.
I see game after game in the pro league with Madzin and Forever King (the only pro Blood Gods I really know) and see game after game get lost when it seams to me that a blood totem would in fact win the game. Like under 50% health, why would you ever use a Damage Buff, or you see someone neart death and they pull out the Damage Reduction, then attack. Even with the reduction you are going to die, or near die with it up, but with Blood one combo and you are near 1/2 again.. end in a screen push and up sun ray... near full health.. like every time.
I know that the damage redaction has the meter build which is legit.... even so.
Khan's damage is respectable already. I mean sure he can do the massive damage totem moves but when you see Ferra/Tor or SubZero even Kitana pushing 45% you gotta ask, is the Damage Totem really worth it.. I mean Khan can do massive damage with out it that matches the rest of the vast or better. Still, gaining life is a health swing. Doing X Damage and gaining Y Health is always better then doing X+N damage (if it dosn't kill).
Like in a game like MkX which is "his turn/her turn" by gaining health you are affectively doing damage mitigation as their counter attack is getting nullified. If you keep the pressure on you have a 100% health and they are down in the 25% range.
I really think that Blood could iun fact be better in most cases than Damage Buff and in many of the times i see the Reduction used i thin.. "well if that was blood he would be back at near 100% health now, instead of in chip range to die)
Thoughts?
We all know that the damage reduction totem is awesome. Damage drop + meter build is legit... but I am starting to think that Blood Totem might be preferable to Damage Buff in most cases.
Obviously it is situational.
I see game after game in the pro league with Madzin and Forever King (the only pro Blood Gods I really know) and see game after game get lost when it seams to me that a blood totem would in fact win the game. Like under 50% health, why would you ever use a Damage Buff, or you see someone neart death and they pull out the Damage Reduction, then attack. Even with the reduction you are going to die, or near die with it up, but with Blood one combo and you are near 1/2 again.. end in a screen push and up sun ray... near full health.. like every time.
I know that the damage redaction has the meter build which is legit.... even so.
Khan's damage is respectable already. I mean sure he can do the massive damage totem moves but when you see Ferra/Tor or SubZero even Kitana pushing 45% you gotta ask, is the Damage Totem really worth it.. I mean Khan can do massive damage with out it that matches the rest of the vast or better. Still, gaining life is a health swing. Doing X Damage and gaining Y Health is always better then doing X+N damage (if it dosn't kill).
Like in a game like MkX which is "his turn/her turn" by gaining health you are affectively doing damage mitigation as their counter attack is getting nullified. If you keep the pressure on you have a 100% health and they are down in the 25% range.
I really think that Blood could iun fact be better in most cases than Damage Buff and in many of the times i see the Reduction used i thin.. "well if that was blood he would be back at near 100% health now, instead of in chip range to die)
Thoughts?