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What systems or things do you have mk on?

black album

Kombatant
Name them.

Computer
Xbox 360
Sega Genisis
Ipod - Hard to use controls lol :roll:

my record is 4, try to beat it and see who has the most. I will try to keep the person with the mosts name at the bottom of this post.


You can include things like
Gameboy and Gameboy advance
or
Sega Genisis and Sega CD both would count for 2.

But if you have 2 different PC's only count it for 1 :!:
So right now it's


**********elitebomberX - 10 damn!************
 
Original Gameboy - MK1
Game Gear - MK2
Computer - MK1,2,3,4,UMK3, MKT
SNES - MK1, MK2
Genesis - MK1
PS1 - MK3, MKT
PS2 - MK5
Xbox 360 - UMK3
N64 - MK4
Dreamcast - MK Gold

Should have a ps3 in the next week for MK2.
 

MKF30

Fujin and Ermac for MK 11
SNES
N64
Gamecube
Xbox
PS2
GB
GBA
DS(soon once UMK3 comes out hehe)
DC(MKG)

Have all the MK's for these consoles. :wink:
 

Kaiba

Apprentice
SNES- MK2, MK3
Genesis- MK, MK2, UMK3
Gameboy- MK2
Gameboy color- MK4
Game boy advance- MK Ad.
N64- MKT, MK4
PS1- MKT, MKM:SZ, MK:SF
Gamecube- MK:DA, MK:D
Saturn- MK2, UMK3
Sega CD- MK1
Sega 32X- MK2
PC- MKT
R-Zone- MKT
TI 83 Plus Calculator Version- I'm not too sure of the version, it just has a bunch of icons when you try to play it and then it says done (if that counts)
 

Tim Static

Adminerator
Lead Moderator
SNES - MKII only (never play, just actually played it for the first time ever about a year ago!)
Dreamcast - MK Gold (never play)
N64 - MK4 & Trilogy (never play)
PSP - Midway Arcade Treasures Extended Play
PS3 - MKII,
PS2 - MK:A SE with bonus disc *
PSone MK: Trilogy *
Xbox - MK:D SE with bonus disc (never play)
360 - UMK3
GBA - MK Advance (never play)
Wii - MK:A (I bought it to try it, only played it once, it SUCKS)
DS - UMK3 in about 3 or 4 weeks :wink:


Also, I have a UMK3 cabinet, a jamma board & control panel for a MKII cab, and the rare jamma board for MK! 9.0

* I dont own a PSone or a PS2. I play 'em on my PS3.
 

MKF30

Fujin and Ermac for MK 11
Actually, MKA for the wii is better then the other versions as far as gameplay, they added an extra wake up option and they do give you the option to play with the wii remote, classic or GC controller and the extra character in Khameleon.

The only thing the wii version lacks is online play, not midway's fault. In an interview Midway/boon etc wanted to put the game online but at the time, Nintendo wasn't ready to go online just yet with the wii.

Besides, MKA is fun but online it's the worst MK game so far it just lags alot more then MKD/UMK3.
 
Genesis, GG, Tiger Handheld - MK1
Genesis, GG, SNES, 32X, Saturn - MKII
Genesis - MK3
Genesis - UMK3
PSX - MKT
PSX - MK4
PSX - MKM: SZ
DC - MKG
GBA - MKDA, MK:TE
PS2 - MK:DA, MKD, MKSM, MKA
My Computer
MK1 - Gens, SNES
MK2 - Gens, SNES, 32X, Mame
MK3 - Gens, Mame
UMK3 - Gens, SNES, Mame
UMKTrilogy (hack) - Gens
 

Tim Static

Adminerator
Lead Moderator
MKF30 said:
Actually, MKA for the wii is better then the other versions as far as gameplay, they added an extra wake up option and they do give you the option to play with the wii remote, classic or GC controller and the extra character in Khameleon.

The only thing the wii version lacks is online play, not midway's fault. In an interview Midway/boon etc wanted to put the game online but at the time, Nintendo wasn't ready to go online just yet with the wii.

Besides, MKA is fun but online it's the worst MK game so far it just lags alot more then MKD/UMK3.
MK:A is terrible. Period. I just wanted to try the controls for the Wii.

And I got the PS2 version of MK:A SE for the UMK3 port, which might be the WORST port of any MK game ever. I think I might sell this version.
 

DarkMoon

Kombatant
SNES: MK1, MK2, MK3
Genesis: MK1
Amiga: MK1, MK2
Gameboy: MK1
PS1: MK Trilogy
Dreamcast: MK Gold
Xbox: MK Deadly Alliance

I think thats it, I have every one emulated though.
 

DarkMoon

Kombatant
Tim Static said:
And I got the PS2 version of MK:A SE for the UMK3 port, which might be the WORST port of any MK game ever. I think I might sell this version.
Whats so bad about the UMK3 port? My friend is tracking down this game strictly for UMK3.
 

Tim Static

Adminerator
Lead Moderator
ÐarkMoon said:
Tim Static said:
And I got the PS2 version of MK:A SE for the UMK3 port, which might be the WORST port of any MK game ever. I think I might sell this version.
Whats so bad about the UMK3 port? My friend is tracking down this game strictly for UMK3.
I wont go into details, but let your friend know he will be very dissappointed. Its not worth tracking down.
 

DarkMoon

Kombatant
Tim Static said:
ÐarkMoon said:
Tim Static said:
And I got the PS2 version of MK:A SE for the UMK3 port, which might be the WORST port of any MK game ever. I think I might sell this version.
Whats so bad about the UMK3 port? My friend is tracking down this game strictly for UMK3.
I wont go into details, but let your friend know he will be very dissappointed. Its not worth tracking down.
Nah dude, he sucks ass at MK, I get like 50 wins in a row on him. He wouldn't even beable to tell the differance.

I want to know the differance.
 

MKF30

Fujin and Ermac for MK 11
Tim Static said:
MKF30 said:
Actually, MKA for the wii is better then the other versions as far as gameplay, they added an extra wake up option and they do give you the option to play with the wii remote, classic or GC controller and the extra character in Khameleon.

The only thing the wii version lacks is online play, not midway's fault. In an interview Midway/boon etc wanted to put the game online but at the time, Nintendo wasn't ready to go online just yet with the wii.

Besides, MKA is fun but online it's the worst MK game so far it just lags alot more then MKD/UMK3.
MK:A is terrible. Period. I just wanted to try the controls for the Wii.

And I got the PS2 version of MK:A SE for the UMK3 port, which might be the WORST port of any MK game ever. I think I might sell this version.
MK:A is NOT terrible game, most people I've noticed who think that have no concept of the game nor have played the game more then a day(if that long) and how it's played seriously..I actually play the game online every night just about since day one, (I don't have a 360 yet so I can't play UMK3) all the high level players will tell ya that as long as nobody uses scrub-like tactics choosing KAK, MOB etc it's fine. Xbox is better of the two online(PS2) you can block KAK's, better online play and all the top players set the rules prior so it's all good. It's a fun game if you can get into it.

The konquest is awesome, KAK is fun and Motor Kombat is loads of fun online with a lot of peeps or offline with 4 players. MKD is much worse then MKA is.

And believe it or not MKA sold better and IS better then MK:D and MK 4. PS 2 version period sucks all together IMO, can't have 8 player Motor Kombat, can't block KAK's online and the online sucks ass with major lag and gameshark...UMK3 being a pos is the least of it's problems IMO. But I do agree with you, it has shadows, glitches and is just a poor UMK3 port.
 

DarkMoon

Kombatant
the fact that players have to set rules before they play, makes it unplayable.

that reminds me of Ragtime in UMK3 and him complaining about how people block and if you are good you don't need to block.

Never set a rule about how you can't be Mileena in MK2 either, tourney or not.
 

MKF30

Fujin and Ermac for MK 11
ÐarkMoon said:
the fact that players have to set rules before they play, makes it unplayable.

that reminds me of Ragtime in UMK3 and him complaining about how people block and if you are good you don't need to block.

Never set a rule about how you can't be Mileena in MK2 either, tourney or not.
Not really, you see the game is very playable.

That argument can be said about any fighter or wrestling game with a KAK.

If you were playing PSX MKT tournament, it would be no different by not picking the bosses...right? same concept man.

As one of the MKA online players myself on xbox, I can tell you factually everyone already knows about the boss rule obviously....even KAK but I'm just telling you that if a "noob" starts playing, he might not be aware that KAK online isn't legit. That doesn't mean the game isn't playable.
 

Tim Static

Adminerator
Lead Moderator
MK:A like MKT, was a rush job. Except MKT was based on a better engine while MK:A is based on, well, two games before it that had the MK brand on it, but didnt play like or feel like a MK game.

MK:DA was the only #-d MK that was actallu fun to play. And the Konquest on the MK:D was one of my most favorite things on any MK game. The MK:A konquest, not so much.
 

dreemernj

Ambassador
MKF30 said:
ÐarkMoon said:
the fact that players have to set rules before they play, makes it unplayable.

that reminds me of Ragtime in UMK3 and him complaining about how people block and if you are good you don't need to block.

Never set a rule about how you can't be Mileena in MK2 either, tourney or not.
Not really, you see the game is very playable.

That argument can be said about any fighter or wrestling game with a KAK.

If you were playing PSX MKT tournament, it would be no different by not picking the bosses...right? same concept man.

As one of the MKA online players myself on xbox, I can tell you factually everyone already knows about the boss rule obviously....even KAK but I'm just telling you that if a "noob" starts playing, he might not be aware that KAK online isn't legit. That doesn't mean the game isn't playable.
Requiring rules doesn't have to make it unplayable. It can still be fun to play. But once you have to start censoring out chunks of the game, there's just no way it can be considered a really good game worthy of high level play. MKT is the same. For it to be played high level you would have to ban a bunch of characters. That's why it's pretty much a joke at high level. But it doesn't mean it isn't fun to mess around with it.
 

MKF30

Fujin and Ermac for MK 11
Tim Static said:
MK:A like MKT, was a rush job. Except MKT was based on a better engine while MK:A is based on, well, two games before it that had the MK brand on it, but didnt play like or feel like a MK game.

MK:DA was the only #-d MK that was actallu fun to play. And the Konquest on the MK:D was one of my most favorite things on any MK game. The MK:A konquest, not so much.
MKA is not like MKT because MKA wasn't really rushed, MKD was a lot more rushed. Proof is this, no wake up, no counter moves(parries, reversals etc) and MKD is all 50/50's nothing else.

MKA improved on MKD's problems, believe me. They got rid of most plants that would give you easy FT's in MKD, wake up helps drastically it's not even funny.

Parries help the 50/50 onslaught highs, mids and even some lows.

Just because something doesn't feel or play like an MK game to you doesn't mean it's not an MK game.

When I first placed MK:DA I hated it, the first day then I got used to it.

You adapt, or you don't. MK:D and MK:A are fun to play too, IF you get into it. MK:DA most on MKO don't even know of nor play, with the exception of people on this site and guys like myself that play ALL MK games, not just one or two.

Some people like 2d, others 3d and some both.

On what Dreemer said, yeah man that's exactly what I'm saying dude. Just because a game might have a few broken characters or KAK doesn't mean it can't be fun to play or can't be played at high level.

I have vids to prove this of myself as well as other players anyway if you guys really wanted to see how high level play is done in MKD/MKA.

MKA especially. Nobody uses KAK anymore though, it seemed to be a 1st few month trend, now unless you're just a casual player nobody will use KAK.

KAK vs. KAK can be fun but it's a match of brokeness lol.

Bosses except Kahn and Goro are all banned from play, well serious play anyway.

Similiar situation with Tekken PSP, there's a dude in there that's broken. I'm not sure if it's Tekken 5 or Tekken PSP version, it's one of them. They just ban that character in tekken tournaments.

In SF3, Cyber Akuma or whatever his name is, is really powerful some believe too powerful.

In MK:D Bo and Dairou own the whole game, followed by N/S. Not denying that. Therefore it's not too much fun after a while.

In MKA there's the wake up, parries added and more balanced then MKD is believe it or not even though it has more characters.

Just want to let you know Tim Static, I'm not just saying this out of mere opinion but lots of experience. Guys like dreemer, shock, frankie etc the time they put into UMK3 I've put into the 3D games. I think last time I checked I had 8, 000+ wins/matches in MKD alone and that was on one account. So, yeah I put in a lot of time in the newer ones. MKA replenishes monthly so it doesn't save your total but I keep track I have close to 7, 000 matches at this point online.

MK:DA I just beat like a million times, since it's not online sadly ya know?

I do hope it does go online, I'll definitely like to play you guys.
 

Tim Static

Adminerator
Lead Moderator
Tim Static said:
SNES - MKII only (never play, just actually played it for the first time ever about a year ago!)
Dreamcast - MK Gold (never play)
N64 - MK4 & Trilogy (never play)
PSP - Midway Arcade Treasures Extended Play
PS3 - MKII,
PSone MK: Trilogy *
Xbox - MK:D SE w/ MK1 bonus disc (never play)
360 - UMK3
DS - UMK


Also, I have a cabinet, with UMK3 marqee, UMK3 & MKII jamma in it and a control panel for MK2.

* I dont own a PSone. I play it on my PS3.
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