ryublaze
Noob
I've picked her up recently and she seems like a fun character but I have a hard time pulling off her combos, especially online. The information I've gathered is that she is a good zoner and her Dagger Toss dash cancel is awesome.
In a real match, I have trouble actually starting a combo. Rushdown characters like Johnny Cage always are painful. Sometimes I use EX red dash into Up/Downslash as a wake-up attack but it can be a waste of meter if they jump or block.
I noticed that you can use Dagger Toss after any of her moves. With the dagger cancel, you can constantly keep pressure on a blocking opponent if you always end your combos with Dagger Toss followed by a cancel. I also read that F+2, 1, 2, 1+2, Blood Dash, 4 (or Upslash) is a good offensive combo. and I know that ending combos with 1, 1, 2 is good because it prevents wake-up attacks.
I don't know if this has been mentioned before, but in combos would doing Blood Dash before an upslash be a good idea? I mean, if you just add in the blood dash, you'll push your opponent further to the corner.
For zoning, I don't have much trouble. Mixing up the daggers is fun and leaves the opponent guessing when to let go of block. The weakness to the dagger projectile is that it can be jumped over. What I do is dash cancel backwards when my opponent jumps in. An X-Ray can be used at this moment since it is good anti-air, or maybe an uppercut.
In a real match, I have trouble actually starting a combo. Rushdown characters like Johnny Cage always are painful. Sometimes I use EX red dash into Up/Downslash as a wake-up attack but it can be a waste of meter if they jump or block.
I noticed that you can use Dagger Toss after any of her moves. With the dagger cancel, you can constantly keep pressure on a blocking opponent if you always end your combos with Dagger Toss followed by a cancel. I also read that F+2, 1, 2, 1+2, Blood Dash, 4 (or Upslash) is a good offensive combo. and I know that ending combos with 1, 1, 2 is good because it prevents wake-up attacks.
I don't know if this has been mentioned before, but in combos would doing Blood Dash before an upslash be a good idea? I mean, if you just add in the blood dash, you'll push your opponent further to the corner.
For zoning, I don't have much trouble. Mixing up the daggers is fun and leaves the opponent guessing when to let go of block. The weakness to the dagger projectile is that it can be jumped over. What I do is dash cancel backwards when my opponent jumps in. An X-Ray can be used at this moment since it is good anti-air, or maybe an uppercut.