SirRaven
Teleport tickle fail
I was recently practicing 334~tp - f2~shocker - 334 superman when I noticed something that no one really discusses in any of the damage charts or combo lists.
When you do that combo as written, it is 10 hits for 37%...However, I noticed when you dial it in quick on the back end and cancel the 334 into superman, it hits for 8 - 33% + 2 - 9% making the whole combo worth 42%. By cancelling the 334, it tallies up the damage of that immediately and counts the superman as its own independent 2 hit combo.
Is this just a glitch on the vita or is it a well known issue with the combo that depending on speed it could be worth 37% or 42%?
I know this game is fairly old already and not claiming "zomg discovery!!1!1!"...I just wanted to know if this was a vita glitch so I don't go trying to maximize damage and accidentally drop it from going too fast.
When you do that combo as written, it is 10 hits for 37%...However, I noticed when you dial it in quick on the back end and cancel the 334 into superman, it hits for 8 - 33% + 2 - 9% making the whole combo worth 42%. By cancelling the 334, it tallies up the damage of that immediately and counts the superman as its own independent 2 hit combo.
Is this just a glitch on the vita or is it a well known issue with the combo that depending on speed it could be worth 37% or 42%?
I know this game is fairly old already and not claiming "zomg discovery!!1!1!"...I just wanted to know if this was a vita glitch so I don't go trying to maximize damage and accidentally drop it from going too fast.