THTB
Arez | Booya | Riu48 - Rest Easy, Friends
Okay, I know there's another poll going on about whether to use .5s or not in the community matchup chart already, but I had to share this.
I was browsing Smashboards randomly, and decided to check on their tier list. Here's what I found: http://www.smashboards.com/showpost.php?p=12264844&postcount=1
I learned that they no longer use a ratio system based on a set of 10 matches theoretically. Instead, they use a totally new system as you can see.
I personally like it a lot. The question is, though, do you guys like it?
My question is, do you guys like the idea or should we keep going with what we do?
I was browsing Smashboards randomly, and decided to check on their tier list. Here's what I found: http://www.smashboards.com/showpost.php?p=12264844&postcount=1
I learned that they no longer use a ratio system based on a set of 10 matches theoretically. Instead, they use a totally new system as you can see.
Here is the explanation:-4: (close to) unwinnable
-3: large disadvantage/hard countered
-2: medium disadvantage
-1: small disadvantage
0: even
+1: small advantage
+2: medium advantage
+3: large advantage/hard counter
+4: (close to) unloseable
The existing issue with how we currently do matchup charts is exactly this...there's a really hard time reaching a consensus on what constitutes what, and the way the 10-match-ratio system works requires things to be a great deal too specific (using .5s). This style helps relieve those particular problems, IMO. If a matchup is a serious advantage, it's a serious advantage. +3. If the disadvantage is more than slight, but not to the point of being handicapped, it's a moderate disadvantage. -2. See? Not to mention, it's SO much easier to type out. No need for 4.5-5.5. Just type in -1 and be done lol.As you look at the matchup chart, you will find the system we used isn’t the ratio system that seems common these days. The most important reason is that it has no clear underlying structure and most people use it as 21-tier scale with 5-point increments. While there is a rough consensus as to what specific ratios mean, can you really defend (for example) that a matchup is 90:10 and not 85:15? A large part of the scale simply is close to meaningless and it lacks elegance as well as being too specific. For these reasons, we ended up going with the scale below. While 7 or 11 tiers were (probably) viable alternatives, we went with 9 and believe it to cover all major options. It will take some effort to do away with ratio thinking, but we believe this system to be less confusing in the long run.
I personally like it a lot. The question is, though, do you guys like it?
My question is, do you guys like the idea or should we keep going with what we do?