Spending ridiculous amounts of time attempting to maximizing punishes for blocked/stuffed wakeups has to be hands down the most annoying thing in MK9. Would it really have been that difficult to code in something as simple as selecting which wakeup the AI does upon knockdown? No. No it wouldn't have been.
This is why I hope MK9 is released on PC, so somebody can program the game themselves and add a necessary feature such as that.