TakeAChance
TYM White Knight
Good Morning/Afternoon/Evening Mileena players.
After only having a half day of work today I spent some more quality time in the lab with everyone's favourite vixen Mileena. What I have uncovered should change the way you play Mileena.
Our current BNB's usually look like this: Opener~roll B3~teleport air sai ENDER. (B12 1+2, F24~roll etc.)
Her optimal damage from these BNB's is usually around 34-35% depending on the starter, however they limit our options for our OKI and mixup game.
Check out the video below:
Say goodbye to B3~teleport Air Sai and hello to B34~sai. B34~sai allows the opponent to stay close enough for some more damaging enders like B21 2+3 as well as gives us options on the fly to Mileenas wakeup reversal, @premonition 's f23~roll setup, as well as her throw 50/50.
Since it allows us to hit B21~2+3 her damage is increased, so our new BNB is a complete improvement over the old.
The gem of using B34~sai in her combos is that it also allows us to run in and sweep leaving us with an option that once and for all eliminates 99% of wakeups. Sweep leaves us with enough cancel advantage to CONSISTENTLY bait and punish armor wakeups opening opponents up to her f4 and ex roll mixup.
Her NEW BNBS should be:
Damage
Opener~roll B34~sai Forward Run B21 2+3 = Damage Ender. (1-2% higher than her old BNB's real easy to do)
Setup
Opener~Roll B34~telekick = Land behind the opponent and reverses wakeups
Opener~Roll B34~sai F23~roll = @premotionist Wakeup setup
ANTI WAKEUP
Opener~Roll B34~Sai RC Sweep F12B4 = Hard Knockdown, consistent wakeup destruction.
So there you have it. You will find examples of all of these in the video above.
I hope we can expand upon and put these to good use
@Premonitionist
@Mr. Mileena
@Arkayne
@1man3letters
@Sultani
@JDE
@theGabStandard
@MajinBerserker
@Baconlord
@Pig Of The Hut
+all others i've missed
After only having a half day of work today I spent some more quality time in the lab with everyone's favourite vixen Mileena. What I have uncovered should change the way you play Mileena.
Our current BNB's usually look like this: Opener~roll B3~teleport air sai ENDER. (B12 1+2, F24~roll etc.)
Her optimal damage from these BNB's is usually around 34-35% depending on the starter, however they limit our options for our OKI and mixup game.
Check out the video below:
Say goodbye to B3~teleport Air Sai and hello to B34~sai. B34~sai allows the opponent to stay close enough for some more damaging enders like B21 2+3 as well as gives us options on the fly to Mileenas wakeup reversal, @premonition 's f23~roll setup, as well as her throw 50/50.
Since it allows us to hit B21~2+3 her damage is increased, so our new BNB is a complete improvement over the old.
The gem of using B34~sai in her combos is that it also allows us to run in and sweep leaving us with an option that once and for all eliminates 99% of wakeups. Sweep leaves us with enough cancel advantage to CONSISTENTLY bait and punish armor wakeups opening opponents up to her f4 and ex roll mixup.
Her NEW BNBS should be:
Damage
Opener~roll B34~sai Forward Run B21 2+3 = Damage Ender. (1-2% higher than her old BNB's real easy to do)
Setup
Opener~Roll B34~telekick = Land behind the opponent and reverses wakeups
Opener~Roll B34~sai F23~roll = @premotionist Wakeup setup
ANTI WAKEUP
Opener~Roll B34~Sai RC Sweep F12B4 = Hard Knockdown, consistent wakeup destruction.
So there you have it. You will find examples of all of these in the video above.
I hope we can expand upon and put these to good use
@Premonitionist
@Mr. Mileena
@Arkayne
@1man3letters
@Sultani
@JDE
@theGabStandard
@MajinBerserker
@Baconlord
@Pig Of The Hut
+all others i've missed
Last edited: