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Terminator BNB Combo Thread

I didn’t see any combo threads for Optimal Combos for The Terminator in all 3 of his Competitive Variations so, I figured I’d start one myself and if anyone finds more optimal damaging combos than mine. Feel free to send me a message and I will add their contributions to the thread.

Best Combo Starters:

F+3,2= 19 frame startup

Standing 1= fastest punish starter at 7 frames.


Destroyer Variation Combos.

Destroyer Anti-Air Combos.
 
Anti-Air combos for his destroyer variation are currently in progress of being found. If any TYM contributors find any optimal combos for any of his 3 competitive variations I shall test them out myself to see if they are really viable to land in a real online match and if they are I will post them to the thread. If they aren’t then I won’t be posting said combos if they aren’t viable to land in a real online match.
 
I didn’t see any combo threads for Optimal Combos for The Terminator in all 3 of his Competitive Variations so, I figured I’d start one myself and if anyone finds more optimal damaging combos than mine. Feel free to send me a message and I will add their contributions to the thread.

Best Combo Starters:

F+3,2= 19 frame startup

Standing 1= fastest punish starter at 7 frames.


Destroyer Variation Combos.

Destroyer Anti-Air Combos.

Destroyer Anti-Air Combos

Anti-Air Combo #1-

D+3, B+3,1xxDB+2 AMPxxB+3,1xxDBF+2=289.86 damage.
 
I will be working on more optimal combos tomorrow. I will be working on my pressure with block/hit advantage and stagger pressure for awhile tomorrow and then I will be definitely finding more combos with Terminator for sure! So stay tuned!
 

Ck AeroVoid

Mk Casual, KI God
I didn’t see any combo threads for Optimal Combos for The Terminator in all 3 of his Competitive Variations so, I figured I’d start one myself and if anyone finds more optimal damaging combos than mine. Feel free to send me a message and I will add their contributions to the thread.

Best Combo Starters:

F+3,2= 19 frame startup

Standing 1= fastest punish starter at 7 frames.


Destroyer Variation Combos.

Destroyer Anti-Air Combos.
he doesn't evan have a spot in character threads! (not many people are aware yet)
 
Well, good news. I’ll be working on fleshing out this combo thread more. Since, I haven’t fulfilled my promise I was waiting a bit to see if someone would do the work for me but, apparently nobody has an interest in playing the character competitively like I do. I got a Nintendo Switch Lite console today so, I guess I will be picking the game up as well as the Kombat Pack 1 in order to work on optimized BNB as well as a guide for Dark Fate while I’m in progress of learning that variation.
 
D

Deleted member 5032

Guest
Sweet kombo thread. Here are some Final Judgement (3rd variation) kombos from me dicking around in training mode:

f32-dash-b31~dbf2: 27%
f32-12~bf3.amp-b31~dbf2: 32% 1-bar
any starter (121, f2, b31, f4, f2, b2-dash-12) into fb3.amp can be followed up with b31~dbf2 for roughly 27%.

Destroyer (1st variation)
f32-121~dbf2: 27%
f32-121~db2.amp-12~dbf2: 34%
 
Last edited by a moderator:

FrogFGC

Lover of Large Fists
Hi everyone please find below what I believe to be the optimal midscreen combos for Dark Fate Terminator, this is only after 2/3 days of labbing so there may be some slight improvements but I think this forms the baseline for what you should aim for when comboing in this variation.

I am still working on optimising corner combos and the running man cancel in the corner opens up so many possibilities and will take more investigation.

There are some combo paths that I haven't listed such a Midscreen 1 Bar (No KB, Fatal Blow (No Damage Buffs), because it doesn't net more damage for the additional bar etc.

Midscreen 0 Bar (No KB)

F2 xx DBF2 (178.00)
F2 xx BF4, 1 (169.00) - Less Damage but more corner carry

F32, B2, B2 xx B31 xx DBF2 (287.23) (Easy Version)

F32, B1 xx BF4, 4, B31 xx DBF2 (293.88) (Hard Version)


Miscreen 0 Bar (Hop KB)

H1, B2, B2 xx B31 xx DBF2 (299.75)


Midscreen 0 Bar (Hop KB, Fatal Blow (No Damage Buffs))

H1, B31 xx Fatal Blow (471.38)


Midscreen 0 Bar (Knee KB)

F34, B2, B2 xx B31 xx DBF2 (339.75)


Midscreen 0 Bar (Knee KB, Fatal Blow (No Damage Buffs))

F34, B31 xx Fatal Blow (511.38)


Midscreen 0 Bar (Fatal Blow (No KB, No Damage Buffs))

F2 xx Fatal Blow (404.80)

F32 xx B31 xx Fatal Blow (470.67)


Midscreen 1 Bar (No KB)

F2 xx DBF2 amp (214.00)

F32, B31 xx DBF2 amp (307.08)

F32, B1 xx BF4, 4, B31 xx DBF3 amp (323.20)


Midscreen 1 Bar (Hop KB)

H1, B2 xx B31 xx DBF2 amp (314.88)


Midscreen 1 Bar (Knee KB)

F34 xx D1 xx B31 xx DBF2 amp (365.40)


Midscreen 1 Bar (Command Grab KB)

F2 xx DBF2 amp (KB), B2 xx B31 xx DBF2 (398.41)

F32, F4 xx DBF2 amp (KB) xx B31 xx DBF2 (468.03)


Midscreen 1 Bar (Command Grab KB, Fatal Blow (No Damage Buffs))

B32, F4 xx DBF2 amp (KB) xx B31 xx Fatal Blow (606.68)


Midscreen 2 Bar (Command Grab KB)

F32, F4 xx DBF2 amp (KB) xx B31 xx DBF2 amp (490.02)

Please feel free to criticise or further optimise the above :)